Fix various small gfx issues (#1313)

* Fix various small gfx issues

* Use 0xFFFF instead of -1 for max prim depth

* More fixed point numbers

* scale -> texCoordScale, better cycle 2 render mode in z_title

* GFXP_CHAR_* defines renamed to SPACING

* Fix some gDPLoadMultiBlock uses
This commit is contained in:
Tharo
2022-07-30 22:49:10 +01:00
committed by GitHub
parent afbc312024
commit 455321d2e8
111 changed files with 695 additions and 604 deletions
+3
View File
@@ -1486,6 +1486,9 @@ typedef struct {
/* 0x14 */ char unk_14[0x1C]; // unused
} GfxPrint; // size = 0x30
#define GFX_CHAR_X_SPACING 8
#define GFX_CHAR_Y_SPACING 8
#define GFXP_UNUSED "\x8E"
#define GFXP_UNUSED_CHAR 0x8E
#define GFXP_HIRAGANA "\x8D"