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Gerudo2 OK and mostly documented (#610)
* OK, inlined small data, began naming * spec * more naming * finished naming * remove ASM * hex to dec * review Co-authored-by: Fig02 <fig02srl@gmail.com>
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@@ -908,7 +908,7 @@ s32 SkelCurve_Update(GlobalContext* globalCtx, SkelAnimeCurve* skelCurve);
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void SkelCurve_Draw(Actor* actor, GlobalContext* globalCtx, SkelAnimeCurve* skelCurve,
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OverrideCurveLimbDraw overrideLimbDraw, PostCurveLimbDraw postLimbDraw, s32 lod, void* data);
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// ? func_8006CFC0(?);
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// ? func_8006D074(?);
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void func_8006D074(GlobalContext* globalCtx);
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// ? func_8006D0AC(?);
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// ? func_8006D0EC(?);
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// ? func_8006D684(?);
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