[headers] Create zelda_arena.h, move protos to z64effect.h, and misc fixups (#2248)

* [headers] Create z64malloc.h, move protos to z64effect.h, and misc fixups

* zelda_arena.h

* bss

* bss2

* bss3

* bss
This commit is contained in:
Dragorn421
2024-10-01 08:46:56 +02:00
committed by GitHub
parent bdc11c2894
commit 47c6c36dc3
12 changed files with 233 additions and 210 deletions
+1 -1
View File
@@ -5,7 +5,7 @@
#include "macros.h"
#include "sys_math3d.h"
#pragma increment_block_number "gc-eu:104 gc-eu-mq:104 gc-jp:104 gc-jp-ce:104 gc-jp-mq:104 gc-us:104 gc-us-mq:104" \
#pragma increment_block_number "gc-eu:103 gc-eu-mq:103 gc-jp:103 gc-jp-ce:103 gc-jp-mq:103 gc-us:103 gc-us-mq:103" \
"ntsc-1.2:79 pal-1.0:80 pal-1.1:80"
s32 Math3D_LineVsLineClosestTwoPoints(Vec3f* lineAPointA, Vec3f* lineAPointB, Vec3f* lineBPointA, Vec3f* lineBPointB,