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TransitionFade docs and clean up other transitions (#1459)
* TransitionFade docs * PR suggestions * Fix * Fill * Other transitions + enums * Prefix transition assests with trans * Fix end_title * format * OutNames * nitpicks PR * cleaner
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@@ -1,13 +1,13 @@
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<Root>
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<File Name="code" OutName="z_fbdemo_circle" RangeStart="0x10ED48" RangeEnd="0x10FF68">
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<Texture Name="sTransCircleNormalTex" Format="i8" Width="16" Height="64" Offset="0x10ED48"/>
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<Texture Name="sTransCircleWaveTex" Format="i8" Width="16" Height="64" Offset="0x10F148"/>
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<Texture Name="sTransCircleRippleTex" Format="i8" Width="16" Height="64" Offset="0x10F548"/>
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<Texture Name="sTransCircleStarburstTex" Format="i8" Width="16" Height="64" Offset="0x10F948"/>
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<Array Name="sCircleWipeVtx" Count="34" Offset="0x10FD48">
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<Texture Name="sTransCircleNormalTex" OutName="trans_circle_normal" Format="i8" Width="16" Height="64" Offset="0x10ED48"/>
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<Texture Name="sTransCircleWaveTex" OutName="trans_circle_wave" Format="i8" Width="16" Height="64" Offset="0x10F148"/>
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<Texture Name="sTransCircleRippleTex" OutName="trans_circle_ripple" Format="i8" Width="16" Height="64" Offset="0x10F548"/>
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<Texture Name="sTransCircleStarburstTex" OutName="trans_circle_starburst" Format="i8" Width="16" Height="64" Offset="0x10F948"/>
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<Array Name="sTransCircleVtx" Count="34" Offset="0x10FD48">
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<Vtx/>
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</Array>
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<!-- ZAPD isn't finding symbols correctly, instead finding them much later in `code`-->
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<!--<DList Name="sCircleWipeDL" Offset="0x10FF68"/>-->
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<!--<DList Name="sTransCircleDL" Offset="0x10FF68"/>-->
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</File>
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</Root>
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@@ -1,7 +1,7 @@
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<Root>
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<File Name="code" OutName="z_fbdemo_triforce" RangeStart="0x10E1D0" RangeEnd="0x10E2A0">
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<DList Name="sTriforceWipeDL" Offset="0x10E1D0"/>
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<Array Name="sTriforceWipeVtx" Count="10" Offset="0x10E200">
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<DList Name="sTransTriforceDL" Offset="0x10E1D0"/>
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<Array Name="sTransTriforceVtx" Count="10" Offset="0x10E200">
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<Vtx/>
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</Array>
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</File>
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@@ -1,10 +1,10 @@
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<Root>
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<!-- ZAPD isn't finding sWipe1Vtx and sWipe1Tex properly for sWipe1DL, instead finding symbols much later in `code`-->
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<File Name="code" OutName="z_fbdemo_wipe1" RangeStart="0x10E2A0" RangeEnd="0x10EC30" Segment="0">
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<Array Name="sWipe1Vtx" Count="25" Offset="0x10E2A0">
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<File Name="code" OutName="z_fbdemo_wipe1" RangeStart="0x10E2A0" RangeEnd="0x10EC30">
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<Array Name="sTransWipeVtx" Count="25" Offset="0x10E2A0">
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<Vtx/>
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</Array>
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<Texture Name="sWipe1Tex" Format="i4" Width="64" Height="64" Offset="0x10E430"/>
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<!-- <DList Name="sWipe1DL" Offset="0x10EC30"/>-->
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<Texture Name="sTransWipeTex" OutName="trans_wipe" Format="i4" Width="64" Height="64" Offset="0x10E430"/>
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<!-- ZAPD isn't finding symbols correctly, instead finding them much later in `code`-->
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<!-- <DList Name="sTransWipeDL" Offset="0x10EC30"/> -->
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</File>
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</Root>
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