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Small doc for Item00 actor (#1268)
* EnItem00.unk_15A rename to despawnTimer * func_8001E5C8 rename to EnItem00_BounceAfterCollected * shorten to Item00_Collected
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@@ -282,7 +282,7 @@ typedef struct EnItem00 {
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/* 0x154 */ s16 unk_154;
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/* 0x156 */ s16 unk_156;
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/* 0x158 */ s16 unk_158;
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/* 0x15A */ s16 unk_15A;
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/* 0x15A */ s16 despawnTimer;
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/* 0x15C */ f32 scale;
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/* 0x160 */ ColliderCylinder collider;
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} EnItem00; // size = 0x1AC
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