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Add every unreserved object in an automated way (#805)
* it's crashing * fix stuff * fix xmls * problematic objects * fix tabs * Fix suffixes * add missing new lines * Add comments to the problematic objects * Find and replace fixes * Add Fig's objects * I forgot to add a Name in a cutscene, so I'm adding it here * Update object decomp tutorial a little bit * Update problematic objects * Update docs/tutorial/object_decomp.md Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Change comments * comment out a few blobs * dammit tluts * Change a bunch of objects * update the last bunch * update comments on oA11 and oB2 * Ninja-edit to fix compatibility with ZAPD's PR 142 Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
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@@ -237,10 +237,4 @@ static ColliderJntSphInit sJntSphInit = {
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static Vec3f sUnkZeroVec = { 0.0f, 0.0f, 0.0f };
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static u64 sLavaFloorLavaTex[] = {
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#include "assets/overlays/ovl_Boss_Dodongo/lava_floor_lava.rgb5a1.inc.c"
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};
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static u64 sLavaFloorRockTex[] = {
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#include "assets/overlays/ovl_Boss_Dodongo/lava_floor_rock.rgb5a1.inc.c"
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};
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#include "overlays/ovl_Boss_Dodongo/ovl_Boss_Dodongo.c"
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