Speedmeter Small cleanup (#1554)

* Small cleanup

* x
This commit is contained in:
Derek Hensley
2023-09-25 03:29:15 -07:00
committed by GitHub
parent 873c55faad
commit 4d7558df0d
2 changed files with 18 additions and 23 deletions
+1 -16
View File
@@ -8,28 +8,13 @@ struct GameState;
typedef struct {
/* 0x00 */ char unk_00[0x18];
/* 0x18 */ s32 unk_18;
/* 0x18 */ s32 x; // Unused
/* 0x1C */ s32 y;
} SpeedMeter; // size = 0x20
typedef struct {
/* 0x00 */ s32 maxval;
/* 0x04 */ s32 val;
/* 0x08 */ u16 backColor;
/* 0x0A */ u16 foreColor;
/* 0x0C */ s32 ulx;
/* 0x10 */ s32 lrx;
/* 0x14 */ s32 uly;
/* 0x18 */ s32 lry;
} SpeedMeterAllocEntry; // size = 0x1C
void SpeedMeter_InitImpl(SpeedMeter* this, u32 arg1, u32 y);
void SpeedMeter_Init(SpeedMeter* this);
void SpeedMeter_Destroy(SpeedMeter* this);
void SpeedMeter_DrawTimeEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx);
void SpeedMeter_InitAllocEntry(SpeedMeterAllocEntry* this, u32 maxval, u32 val, u16 backColor, u16 foreColor, u32 ulx,
u32 lrx, u32 uly, u32 lry);
void SpeedMeter_DrawAllocEntry(SpeedMeterAllocEntry* this, struct GraphicsContext* gfxCtx);
void SpeedMeter_DrawAllocEntries(SpeedMeter* meter, struct GraphicsContext* gfxCtx, struct GameState* state);
#endif