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Decompile Object Kankyo (#960)
* Decompile Object Kankyo * Remove asm, format * Start documenting object kankyo * Document object kankyo * Remove reloc * Review changes and formatted again :( * WIP * Review changes
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+2
-2
@@ -181,7 +181,7 @@ void func_80064824(GlobalContext* globalCtx, CutsceneContext* csCtx, CsCmdBase*
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if (sp3F != 0) {
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func_800F6D58(0xE, 4, 0x3F);
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func_800F6D58(0xE, 1, 1);
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globalCtx->envCtx.unk_EE[0] = 0x14;
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globalCtx->envCtx.unk_EE[0] = 20;
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}
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break;
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case 2:
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@@ -223,7 +223,7 @@ void func_80064824(GlobalContext* globalCtx, CutsceneContext* csCtx, CsCmdBase*
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}
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break;
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case 9:
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globalCtx->envCtx.unk_EE[3] = 0x10;
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globalCtx->envCtx.unk_EE[3] = 16;
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break;
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case 10:
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Flags_SetEnv(globalCtx, 1);
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