Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983)

* clean up gSPMatrix usage

* add weird hybrid macro gSPMATRIX_SET_NEW

* Matrix_NewMtx, MATRIX_NEW -> Matrix_Finalize, MATRIX_FINALIZE

* gSPMATRIX_SET_NEW -> MATRIX_FINALIZE_AND_LOAD

* format
This commit is contained in:
Dragorn421
2024-09-11 09:59:23 +02:00
committed by GitHub
parent 2e79b83bb8
commit 5441559b30
268 changed files with 702 additions and 1272 deletions
-1
View File
@@ -1120,7 +1120,6 @@ void* SysCfb_GetFbEnd(void);
void Math3D_DrawSphere(PlayState* play, Sphere16* sph);
void Math3D_DrawCylinder(PlayState* play, Cylinder16* cyl);
u64* SysUcode_GetUCodeBoot(void);
size_t SysUcode_GetUCodeBootSize(void);
u64* SysUcode_GetUCode(void);
+3
View File
@@ -203,6 +203,9 @@
#define HUNGUP_AND_CRASH(file, line) LogUtils_HungupThread(file, line)
#endif
#define MATRIX_FINALIZE_AND_LOAD(pkt, gfxCtx, file, line) \
gSPMatrix(pkt, MATRIX_FINALIZE(gfxCtx, file, line), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW)
#if OOT_NTSC
#define LANGUAGE_ARRAY(jpn, eng, ger, fra) { jpn, eng }
#else
+4 -4
View File
@@ -46,20 +46,20 @@ Mtx* Matrix_MtxFToMtx(MtxF* src, Mtx* dest);
#if OOT_DEBUG
Mtx* Matrix_ToMtx(Mtx* dest, const char* file, int line);
Mtx* Matrix_NewMtx(struct GraphicsContext* gfxCtx, const char* file, int line);
Mtx* Matrix_Finalize(struct GraphicsContext* gfxCtx, const char* file, int line);
MtxF* Matrix_CheckFloats(MtxF* mf, const char* file, int line);
#define MATRIX_TO_MTX(gfxCtx, file, line) Matrix_ToMtx(gfxCtx, file, line)
#define MATRIX_NEW(gfxCtx, file, line) Matrix_NewMtx(gfxCtx, file, line)
#define MATRIX_FINALIZE(gfxCtx, file, line) Matrix_Finalize(gfxCtx, file, line)
#define MATRIX_CHECK_FLOATS(mtx, file, line) Matrix_CheckFloats(mtx, file, line)
#else
Mtx* Matrix_ToMtx(Mtx* dest);
Mtx* Matrix_NewMtx(struct GraphicsContext* gfxCtx);
Mtx* Matrix_Finalize(struct GraphicsContext* gfxCtx);
#define MATRIX_TO_MTX(gfxCtx, file, line) Matrix_ToMtx(gfxCtx)
#define MATRIX_NEW(gfxCtx, file, line) Matrix_NewMtx(gfxCtx)
#define MATRIX_FINALIZE(gfxCtx, file, line) Matrix_Finalize(gfxCtx)
#define MATRIX_CHECK_FLOATS(mtx, file, line) (mtx)
#endif