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https://github.com/zeldaret/oot
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Introduce CAM_DATA_SET_, CAM_ITEM_TYPE_ and name Player_SetTurnAroundCamera, Player_RequestCameraSetting (#2608)
* Introduce `CAM_SET_CAMERA_DATA_`, `CAM_ITEM_TYPE_` and name `Player_CameraChangeSettingTurnAround` * bss and formatting * func_80835E44 -> Player_RequestCameraSetting * -> Player_SetTurnAroundCamera * -> CAM_DATA_SET_
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-1
@@ -32,7 +32,7 @@
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#include "play_state.h"
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#include "vis.h"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0"
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SpeedMeter D_801664D0;
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VisCvg sVisCvg;
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+27
-28
@@ -27,7 +27,7 @@
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#include "overlays/actors/ovl_En_Horse/z_en_horse.h"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
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"ique-cn:128 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
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"ique-cn:64 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
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s16 Camera_RequestSettingImpl(Camera* camera, s16 requestedSetting, s16 flags);
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s32 Camera_RequestModeImpl(Camera* camera, s16 requestedMode, u8 forceModeChange);
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@@ -3661,7 +3661,7 @@ s32 Camera_KeepOn3(Camera* camera) {
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}
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
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"ique-cn:128 ntsc-1.0:82 ntsc-1.1:82 ntsc-1.2:82 pal-1.0:82 pal-1.1:82"
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"ique-cn:128 ntsc-1.0:79 ntsc-1.1:79 ntsc-1.2:79 pal-1.0:79 pal-1.1:79"
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s32 Camera_KeepOn4(Camera* camera) {
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static Vec3f D_8015BD50;
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@@ -3677,7 +3677,7 @@ s32 Camera_KeepOn4(Camera* camera) {
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VecGeo spB8;
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UNUSED VecGeo spB0;
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VecGeo spA8;
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s16* temp_s0 = &camera->data2;
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s16* itemType = &camera->data2;
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s16 spA2;
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s16 spA0;
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s16 sp9E;
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@@ -3698,12 +3698,12 @@ s32 Camera_KeepOn4(Camera* camera) {
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camera->play->view.unk_124 = camera->camId | 0x50;
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return 1;
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}
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rwData->unk_14 = *temp_s0;
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rwData->unk_14 = *itemType;
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camera->stateFlags &= ~CAM_STATE_LOCK_MODE;
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}
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if (rwData->unk_14 != *temp_s0) {
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PRINTF(VT_COL(YELLOW, BLACK) "camera: item: item type changed %d -> %d\n" VT_RST, rwData->unk_14, *temp_s0);
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if (rwData->unk_14 != *itemType) {
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PRINTF(VT_COL(YELLOW, BLACK) "camera: item: item type changed %d -> %d\n" VT_RST, rwData->unk_14, *itemType);
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camera->animState = 20;
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camera->stateFlags |= CAM_STATE_LOCK_MODE;
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camera->stateFlags &= ~(CAM_STATE_CHECK_WATER | CAM_STATE_CHECK_BG);
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@@ -3726,33 +3726,33 @@ s32 Camera_KeepOn4(Camera* camera) {
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roData->interfaceField = GET_NEXT_RO_DATA(values);
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roData->unk_14 = GET_NEXT_SCALED_RO_DATA(values);
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roData->unk_1E = GET_NEXT_RO_DATA(values);
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PRINTF("camera: item: type %d\n", *temp_s0);
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switch (*temp_s0) {
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case 1:
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PRINTF("camera: item: type %d\n", *itemType);
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switch (*itemType) {
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case CAM_ITEM_TYPE_1:
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roData->unk_00 = playerHeight * -0.6f * yNormal;
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roData->unk_04 = playerHeight * 2.0f * yNormal;
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roData->unk_08 = 10.0f;
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break;
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case 2:
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case 3:
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case CAM_ITEM_TYPE_2:
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case CAM_ITEM_TYPE_3:
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roData->unk_08 = -20.0f;
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roData->unk_18 = 80.0f;
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break;
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case 4:
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case CAM_ITEM_TYPE_4:
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roData->unk_00 = playerHeight * -0.2f * yNormal;
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roData->unk_08 = 25.0f;
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break;
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case 8:
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case CAM_ITEM_TYPE_8:
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roData->unk_00 = playerHeight * -0.2f * yNormal;
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roData->unk_04 = playerHeight * 0.8f * yNormal;
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roData->unk_08 = 50.0f;
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roData->unk_18 = 70.0f;
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break;
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case 9:
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case CAM_ITEM_TYPE_9:
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roData->unk_00 = playerHeight * 0.1f * yNormal;
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roData->unk_04 = playerHeight * 0.5f * yNormal;
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roData->unk_08 = -20.0f;
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@@ -3761,7 +3761,7 @@ s32 Camera_KeepOn4(Camera* camera) {
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CAM_INTERFACE_FIELD(CAM_LETTERBOX_MEDIUM, CAM_HUD_VISIBILITY_A_HEARTS_MAGIC_FORCE, KEEPON4_FLAG_6);
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break;
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case 5:
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case CAM_ITEM_TYPE_5:
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roData->unk_00 = playerHeight * -0.4f * yNormal;
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roData->unk_08 = -10.0f;
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roData->unk_0C = 45.0f;
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@@ -3769,7 +3769,7 @@ s32 Camera_KeepOn4(Camera* camera) {
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CAM_INTERFACE_FIELD(CAM_LETTERBOX_MEDIUM, CAM_HUD_VISIBILITY_ALL, KEEPON4_FLAG_1);
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break;
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case 10:
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case CAM_ITEM_TYPE_10:
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roData->unk_00 = playerHeight * -0.5f * yNormal;
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roData->unk_04 = playerHeight * 1.5f * yNormal;
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roData->unk_08 = -15.0f;
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@@ -3780,7 +3780,7 @@ s32 Camera_KeepOn4(Camera* camera) {
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roData->unk_1E = 0x3C;
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break;
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case 12:
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case CAM_ITEM_TYPE_12:
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roData->unk_00 = playerHeight * -0.6f * yNormal;
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roData->unk_04 = playerHeight * 1.6f * yNormal;
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roData->unk_08 = -2.0f;
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@@ -3792,14 +3792,14 @@ s32 Camera_KeepOn4(Camera* camera) {
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roData->unk_18 = 50.0f;
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break;
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case 0x5A:
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case CAM_ITEM_TYPE_90:
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roData->unk_00 = playerHeight * -0.3f * yNormal;
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roData->unk_18 = 45.0f;
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roData->interfaceField =
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CAM_INTERFACE_FIELD(CAM_LETTERBOX_MEDIUM, CAM_HUD_VISIBILITY_IGNORE, KEEPON4_FLAG_1);
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break;
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case 0x5B:
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case CAM_ITEM_TYPE_91:
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roData->unk_00 = playerHeight * -0.1f * yNormal;
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roData->unk_04 = playerHeight * 1.5f * yNormal;
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roData->unk_08 = -3.0f;
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@@ -3809,7 +3809,7 @@ s32 Camera_KeepOn4(Camera* camera) {
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CAM_INTERFACE_FIELD(CAM_LETTERBOX_MEDIUM, CAM_HUD_VISIBILITY_IGNORE, KEEPON4_FLAG_3);
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break;
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case 0x51:
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case CAM_ITEM_TYPE_81:
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roData->unk_00 = playerHeight * -0.3f * yNormal;
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roData->unk_04 = playerHeight * 1.5f * yNormal;
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roData->unk_08 = 2.0f;
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@@ -3821,7 +3821,7 @@ s32 Camera_KeepOn4(Camera* camera) {
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roData->unk_1E = 0x1E;
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break;
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case 11:
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case CAM_ITEM_TYPE_11:
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roData->unk_00 = playerHeight * -0.19f * yNormal;
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roData->unk_04 = playerHeight * 0.7f * yNormal;
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roData->unk_0C = 130.0f;
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@@ -8874,25 +8874,24 @@ Vec3f Camera_GetQuakeOffset(Camera* camera) {
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return camera->quakeOffset;
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}
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void Camera_SetCameraData(Camera* camera, s16 setDataFlags, void* data0, void* data1, s16 data2, s16 data3,
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UNK_TYPE arg6) {
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if (setDataFlags & 0x1) {
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void Camera_SetCameraData(Camera* camera, s16 setDataFlags, void* data0, void* data1, s16 data2, s16 data3, s32 data4) {
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if (setDataFlags & CAM_DATA_SET_0) {
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camera->data0 = data0;
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}
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if (setDataFlags & 0x2) {
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if (setDataFlags & CAM_DATA_SET_1) {
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camera->data1 = data1;
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}
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if (setDataFlags & 0x4) {
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if (setDataFlags & CAM_DATA_SET_2) {
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camera->data2 = data2;
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}
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if (setDataFlags & 0x8) {
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if (setDataFlags & CAM_DATA_SET_3) {
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camera->data3 = data3;
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}
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if (setDataFlags & 0x10) {
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if (setDataFlags & CAM_DATA_SET_4) {
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PRINTF(VT_COL(RED, WHITE) "camera: setCameraData: last argument not alive!\n" VT_RST);
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}
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}
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@@ -17,7 +17,7 @@
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#include "z_lib.h"
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#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \
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"ique-cn:192 ntsc-1.0:168 ntsc-1.1:168 ntsc-1.2:168 pal-1.0:168 pal-1.1:168"
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"ique-cn:192 ntsc-1.0:160 ntsc-1.1:160 ntsc-1.2:160 pal-1.0:160 pal-1.1:160"
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typedef s32 (*ColChkResetFunc)(PlayState*, Collider*);
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typedef void (*ColChkApplyFunc)(PlayState*, CollisionCheckContext*, Collider*);
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@@ -4293,7 +4293,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act
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subCam->timer = -99;
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if (Play_CamIsNotFixed(play)) {
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Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_TURN_AROUND);
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subCam->data2 = 0xC;
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subCam->data2 = CAM_ITEM_TYPE_12;
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} else {
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Play_CopyCamera(play, subCamId, CAM_ID_MAIN);
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Play_RequestCameraSetting(play, subCamId, CAM_SET_FREE2);
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