padmgr and related (#71)

* In process of moving changes over from old repo

* Merged in changes

* Finished import of padmgr changes from old repo

* Adjusted some volatile

* Improving padmgr volatile situation

* Almost matched osReadMempak

* Working on osMempakDataCRC

* Explanations and equivalents but no matches for osMempakAddrCRC and osMempakDataCRC

* OK after merge

* Matched osMempakAddrCRC and osMempakDataCRC

* Matched osReadMempak

* Updated PadMgr function names to be less like original code

* Changed variable names to make them further from original code

* Changed names and it stopped matching

* Undid clang-format steamrollering whitespace memes

* Cleaned up Input names

* More formatting changes

* Moved padmgr to z64.h, deleted padmgr.h
This commit is contained in:
silv3rwing07
2020-04-14 10:17:25 -07:00
committed by GitHub
parent 16646aa34d
commit 5aef81071e
45 changed files with 640 additions and 789 deletions
+7 -8
View File
@@ -1,13 +1,12 @@
#include <ultra64.h>
#include <global.h>
#include <padmgr.h>
extern u8 D_80160FD0[];
extern PadMgr gPadMgr;
void func_800A9F30(s32 a, s32 b) {
func_800D2E30(&D_80160FD0);
func_800C7948(a, &D_80160FD0);
PadMgr_RumbleSet(a, &D_80160FD0);
}
void func_800A9F6C(f32 a, u8 b, u8 c, u8 d) {
@@ -35,8 +34,8 @@ void func_800A9F6C(f32 a, u8 b, u8 c, u8 d) {
void func_800AA0B4(void) {
func_800D3140(&D_80160FD0);
gPadMgr.unk_460 = func_800A9F30;
gPadMgr.unk_464 = 0;
gPadMgr.retraceCallback = func_800A9F30;
gPadMgr.retraceCallbackValue = 0;
if (0) {} // Necessary to match
}
@@ -44,16 +43,16 @@ void func_800AA0B4(void) {
void func_800AA0F0(void) {
PadMgr* padmgr = &gPadMgr;
if ((padmgr->unk_460 == func_800A9F30) && (padmgr->unk_464 == 0)) {
padmgr->unk_460 = NULL;
padmgr->unk_464 = 0;
if (((void*)padmgr->retraceCallback == (void*)func_800A9F30) && (padmgr->retraceCallbackValue == 0)) {
padmgr->retraceCallback = NULL;
padmgr->retraceCallbackValue = 0;
}
func_800D3178(&D_80160FD0);
}
u32 func_800AA148(void) {
return ((gPadMgr.unk_2AE[0] ^ 1) == 0);
return ((gPadMgr.pakType[0] ^ 1) == 0);
}
void func_800AA15C(void) {
+1 -4
View File
@@ -1,5 +1,4 @@
#include <global.h>
#include <padmgr.h>
#include <vt.h>
extern PadMgr gPadMgr;
@@ -14,9 +13,7 @@ void func_800D31A0() {
}
void func_800D31F0() {
PadMgr* padMgr = (PadMgr*)(u32)&gPadMgr; // cast required to match
D_8012DBC0 = (padMgr->unk_2A8 & 2) != 0;
D_8012DBC0 = (gPadMgr.validCtrlrsMask & 2) != 0;
}
void func_800D3210() {
+15 -15
View File
@@ -250,7 +250,7 @@ void Fault_Sleep(u32 duration) {
void Fault_PadCallback(Input* input) {
// BUG: this function is not called correctly and thus will crash from reading a bad pointer at 0x800C7E4C
func_800C7E08(input, 0);
PadMgr_RequestPadData(input, 0);
}
void Fault_UpdatePadImpl() {
@@ -270,7 +270,7 @@ u32 Fault_WaitForInputImpl() {
Fault_Sleep(0x10);
Fault_UpdatePadImpl();
kDown = curInput->padPressed;
kDown = curInput->press.in.button;
if (kDown == 0x20) {
sFaultStructPtr->faultActive = !sFaultStructPtr->faultActive;
@@ -583,7 +583,7 @@ void Fault_DrawMemDump(u32 pc, u32 sp, u32 unk0, u32 unk1) {
count--;
Fault_Sleep(0x10);
Fault_UpdatePadImpl();
if (!~(curInput->padPressed | ~L_TRIG)) {
if (!~(curInput->press.in.button | ~L_TRIG)) {
sFaultStructPtr->faultActive = false;
}
}
@@ -591,42 +591,42 @@ void Fault_DrawMemDump(u32 pc, u32 sp, u32 unk0, u32 unk1) {
do {
Fault_Sleep(0x10);
Fault_UpdatePadImpl();
} while (curInput->padPressed == 0);
} while (curInput->press.in.button == 0);
if (!~(curInput->padPressed | ~START_BUTTON)) {
if (!~(curInput->press.in.button | ~START_BUTTON)) {
return;
}
if (!~(curInput->raw.pad | ~A_BUTTON)) {
if (!~(curInput->cur.in.button | ~A_BUTTON)) {
return;
}
off = 0x10;
if (!~(curInput->raw.pad | ~Z_TRIG)) {
if (!~(curInput->cur.in.button | ~Z_TRIG)) {
off = 0x100;
}
if (!~(curInput->raw.pad | ~B_BUTTON)) {
if (!~(curInput->cur.in.button | ~B_BUTTON)) {
off <<= 8;
}
if (!~(curInput->raw.pad | ~U_JPAD)) {
if (!~(curInput->cur.in.button | ~U_JPAD)) {
addr -= off;
}
if (!~(curInput->raw.pad | ~D_JPAD)) {
if (!~(curInput->cur.in.button | ~D_JPAD)) {
addr += off;
}
if (!~(curInput->raw.pad | ~U_CBUTTONS)) {
if (!~(curInput->cur.in.button | ~U_CBUTTONS)) {
addr = pc;
}
if (!~(curInput->raw.pad | ~D_CBUTTONS)) {
if (!~(curInput->cur.in.button | ~D_CBUTTONS)) {
addr = sp;
}
if (!~(curInput->raw.pad | ~L_CBUTTONS)) {
if (!~(curInput->cur.in.button | ~L_CBUTTONS)) {
addr = unk0;
}
if (!~(curInput->raw.pad | ~R_CBUTTONS)) {
if (!~(curInput->cur.in.button | ~R_CBUTTONS)) {
addr = unk1;
}
if (!~(curInput->raw.pad | ~L_TRIG)) {
if (!~(curInput->cur.in.button | ~L_TRIG)) {
break;
}
}
+2 -2
View File
@@ -387,8 +387,8 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
}
sGraphUpdateTime = time;
if (D_8012DBC0 && (!~(gameState->input[0].padPressed | ~Z_TRIG)) &&
(!~(gameState->input[0].raw.pad | ~(L_TRIG | R_TRIG)))) {
if (D_8012DBC0 && (!~(gameState->input[0].press.in.button | ~Z_TRIG)) &&
(!~(gameState->input[0].cur.in.button | ~(L_TRIG | R_TRIG)))) {
gSaveContext.game_mode = 0;
SET_NEXT_GAMESTATE(gameState, func_80801E44, char[0x240]); // TODO : SelectContext
gameState->running = false;
-1
View File
@@ -1,6 +1,5 @@
#include <global.h>
#include <vt.h>
#include <padmgr.h>
#include <sched.h>
u32 gScreenWidth = SCREEN_WIDTH;
+242 -89
View File
@@ -4,11 +4,10 @@
#include <PR/os_cont.h>
#include <ultra64/controller.h>
#include <padmgr.h>
s32 D_8012D280 = 1;
OSMesgQueue* PadMgr_LockGetControllerQueue(PadMgr* padmgr) {
OSMesgQueue* PadMgr_LockSerialMesgQueue(PadMgr* padmgr) {
OSMesgQueue* ctrlrqueue = NULL;
if (D_8012D280 > 2) {
@@ -28,7 +27,7 @@ OSMesgQueue* PadMgr_LockGetControllerQueue(PadMgr* padmgr) {
return ctrlrqueue;
}
void PadMgr_UnlockReleaseControllerQueue(PadMgr* padmgr, OSMesgQueue* ctrlrqueue) {
void PadMgr_UnlockSerialMesgQueue(PadMgr* padmgr, OSMesgQueue* ctrlrqueue) {
if (D_8012D280 > 2) {
// EUC-JP: ロック解除します | Unlock
osSyncPrintf("%2d %d serialMsgQロック解除します %08x %08x %08x\n", osGetThreadId(NULL),
@@ -44,193 +43,347 @@ void PadMgr_UnlockReleaseControllerQueue(PadMgr* padmgr, OSMesgQueue* ctrlrqueue
}
}
void PadMgr_Lock2(PadMgr* padmgr) {
void PadMgr_LockPadData(PadMgr* padmgr) {
osRecvMesg(&padmgr->queue2, NULL, OS_MESG_BLOCK);
}
void PadMgr_Unlock2(PadMgr* padmgr) {
void PadMgr_UnlockPadData(PadMgr* padmgr) {
osSendMesg(&padmgr->queue2, NULL, OS_MESG_BLOCK);
}
#ifdef NON_MATCHING
// regalloc and minor ordering differences
void func_800C740C(PadMgr* padmgr) {
static u32 D_8012D284 = 0;
void PadMgr_RumbleControl(PadMgr* padmgr) {
static u32 errcnt = 0;
static u32 D_8016A4F0;
s32 temp;
s32 var1;
s32 triedRumbleComm;
OSMesgQueue* ctrlrqueue;
s32 var3;
s32 ctrlr;
s32 var4;
s32 i;
temp = 1;
ctrlrqueue = PadMgr_LockGetControllerQueue(padmgr);
var1 = 0;
ctrlrqueue = PadMgr_LockSerialMesgQueue(padmgr);
triedRumbleComm = 0;
for (i = 0; i < 4; i++) {
if (padmgr->unk_2AA[i] != 0) {
if (padmgr->ctrlrIsConnected[i] != 0) {
if (padmgr->pad_status[i].status & 1) {
if (padmgr->unk_2AE[i] == temp) {
if (padmgr->unk_2B2[i] != 0) {
if (padmgr->unk_2B6[i] < 3) {
if (padmgr->pakType[i] == temp) {
if (padmgr->rumbleEnable[i] != 0) {
if (padmgr->rumbleCounter[i] < 3) {
osSyncPrintf(VT_FGCOL(YELLOW));
osSyncPrintf("padmgr: %dコン: %s\n", i + 1, "振動パック ぶるぶるぶるぶる");
osSyncPrintf(VT_RST);
if (osSetVibration(&padmgr->unk_controller[i], temp) != 0) {
padmgr->unk_2AE[i] = 0;
if (osSetRumble(&padmgr->unk_controller[i], temp) != 0) {
padmgr->pakType[i] = 0;
osSyncPrintf(VT_FGCOL(YELLOW));
osSyncPrintf("padmgr: %dコン: %s\n", i + 1, "振動パックで通信エラーが発生しました");
osSyncPrintf(VT_RST);
} else {
padmgr->unk_2B6[i] = 3;
padmgr->rumbleCounter[i] = 3;
}
var1 = 1;
triedRumbleComm = 1;
}
} else {
if (padmgr->unk_2B6[i] != 0) {
if (padmgr->rumbleCounter[i] != 0) {
osSyncPrintf(VT_FGCOL(YELLOW));
osSyncPrintf("padmgr: %dコン: %s\n", i + 1, "振動パック 停止");
osSyncPrintf(VT_RST);
if (osSetVibration(&padmgr->unk_controller[i], 0) != 0) {
padmgr->unk_2AE[i] = 0;
if (osSetRumble(&padmgr->unk_controller[i], 0) != 0) {
padmgr->pakType[i] = 0;
osSyncPrintf(VT_FGCOL(YELLOW));
osSyncPrintf("padmgr: %dコン: %s\n", i + 1, "振動パックで通信エラーが発生しました");
osSyncPrintf(VT_RST);
} else {
padmgr->unk_2B6[i]--;
padmgr->rumbleCounter[i]--;
}
var1 = 1;
triedRumbleComm = 1;
}
}
}
} else {
if (padmgr->unk_2AE[i] != 0) {
if (padmgr->unk_2AE[i] == 1) {
if (padmgr->pakType[i] != 0) {
if (padmgr->pakType[i] == 1) {
osSyncPrintf(VT_FGCOL(YELLOW));
osSyncPrintf("padmgr: %dコン: %s\n", i + 1, "振動パックが抜かれたようです");
osSyncPrintf(VT_RST);
padmgr->unk_2AE[i] = 0;
padmgr->pakType[i] = 0;
} else {
osSyncPrintf(VT_FGCOL(YELLOW));
osSyncPrintf("padmgr: %dコン: %s\n", i + 1,
"振動パックではないコントローラパックが抜かれたようです");
osSyncPrintf(VT_RST);
padmgr->unk_2AE[i] = 0;
padmgr->pakType[i] = 0;
}
}
}
}
}
if (!var1) {
var3 = D_8016A4F0 % 4;
if (!triedRumbleComm) {
ctrlr = D_8016A4F0 % 4;
if ((padmgr->unk_2AA[var3] != 0) && (padmgr->pad_status[var3].status & 1) && (padmgr->unk_2AE[var3] != 1)) {
var4 = osProbeVibrationPack(ctrlrqueue, &padmgr->unk_controller[var3], var3);
if ((padmgr->ctrlrIsConnected[ctrlr] != 0) && (padmgr->pad_status[ctrlr].status & 1) &&
(padmgr->pakType[ctrlr] != 1)) {
var4 = osProbeRumblePak(ctrlrqueue, &padmgr->unk_controller[ctrlr], ctrlr);
if (var4 == 0) {
padmgr->unk_2AE[var3] = 1;
osSetVibration(&padmgr->unk_controller[var3], 1);
osSetVibration(&padmgr->unk_controller[var3], 0);
padmgr->pakType[ctrlr] = 1;
osSetRumble(&padmgr->unk_controller[ctrlr], 1);
osSetRumble(&padmgr->unk_controller[ctrlr], 0);
osSyncPrintf(VT_FGCOL(YELLOW));
osSyncPrintf("padmgr: %dコン: %s\n", var3 + 1, "振動パックを認識しました");
osSyncPrintf("padmgr: %dコン: %s\n", ctrlr + 1, "振動パックを認識しました");
osSyncPrintf(VT_RST);
} else if (var4 == 11) {
padmgr->unk_2AE[var3] = 2;
padmgr->pakType[ctrlr] = 2;
} else if (var4 == 4) {
LOG_NUM("++errcnt", ++D_8012D284, "../padmgr.c", 282);
LOG_NUM("++errcnt", ++errcnt, "../padmgr.c", 282);
osSyncPrintf(VT_FGCOL(YELLOW));
osSyncPrintf("padmgr: %dコン: %s\n", var3 + 1, "コントローラパックの通信エラー");
osSyncPrintf("padmgr: %dコン: %s\n", ctrlr + 1, "コントローラパックの通信エラー");
osSyncPrintf(VT_RST);
}
}
}
D_8016A4F0++;
PadMgr_UnlockReleaseControllerQueue(padmgr, ctrlrqueue);
PadMgr_UnlockSerialMesgQueue(padmgr, ctrlrqueue);
}
#else
u32 D_8012D284 = 0;
u32 D_8012D284 = 0; // errcnt
u32 D_8016A4F0;
#pragma GLOBAL_ASM("asm/non_matchings/code/padmgr/func_800C740C.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/padmgr/PadMgr_RumbleControl.s")
#endif
// func_800A2300 in 1.0
void func_800C7818(PadMgr* padmgr) {
void PadMgr_RumbleStop(PadMgr* padmgr) {
s32 i;
OSMesgQueue* ctrlrqueue;
ctrlrqueue = PadMgr_LockGetControllerQueue(padmgr);
ctrlrqueue = PadMgr_LockSerialMesgQueue(padmgr);
for (i = 0; i < 4; i++) {
if (osProbeVibrationPack(ctrlrqueue, &padmgr->unk_controller[i], i) == 0) {
if ((gFaultStruct.msgId == 0) && (padmgr->unk_45D != 0)) {
if (osProbeRumblePak(ctrlrqueue, &padmgr->unk_controller[i], i) == 0) {
if ((gFaultStruct.msgId == 0) && (padmgr->rumbleOnFrames != 0)) {
osSyncPrintf(VT_FGCOL(YELLOW));
// EUC-JP: コン | 'Con'? , EUC-JP: 振動パック 停止 | Stop vibration pack
osSyncPrintf("padmgr: %dコン: %s\n", i + 1, "振動パック 停止");
osSyncPrintf(VT_RST);
}
osSetVibration(&padmgr->unk_controller[i], 0);
osSetRumble(&padmgr->unk_controller[i], 0);
}
}
PadMgr_UnlockReleaseControllerQueue(padmgr, ctrlrqueue);
PadMgr_UnlockSerialMesgQueue(padmgr, ctrlrqueue);
}
void func_800C7928(PadMgr* padmgr) {
padmgr->unk_45C = 3;
void PadMgr_RumbleReset(PadMgr* padmgr) {
padmgr->rumbleOffFrames = 3;
}
void func_800C7934(PadMgr* padmgr, u32 a1, u32 a2) {
padmgr->unk_2B2[a1] = a2;
padmgr->unk_45D = 0xF0;
void PadMgr_RumbleSetSingle(PadMgr* padmgr, u32 ctrlr, u32 rumble) {
padmgr->rumbleEnable[ctrlr] = rumble;
padmgr->rumbleOnFrames = 0xF0;
}
// 800A23CC in 1.0
void PadMgr_RumbleSet(PadMgr* padmgr, u8* ctrlrRumbles) {
s32 i;
for (i = 0; i < 4; ++i) {
padmgr->rumbleEnable[i] = ctrlrRumbles[i];
}
padmgr->rumbleOnFrames = 0xF0;
}
#if 0
void PadMgr_ProcessInputs(PadMgr* padmgr) {
/*
void *sp34;
s32 temp_s1;
s32 temp_v0_5;
u16 temp_a1;
u16 temp_v1_2;
u8 temp_v0;
void *temp_v0_2;
void *temp_v0_3;
void *temp_v0_4;
void *temp_v1;
void *phi_s0;
void *phi_s3;
s32 phi_s2;
s32 phi_s1;
*/
Input* input;
PadState* padnow1; //name from debug string
s32 i;
PadMgr_LockPadData(padmgr);
input = padmgr->inputs; //s0
padnow1 = padmgr->pads; //s3
for(i=0; i<padmgr->ncontrollers; ++i, ++input, ++padnow1){
input->prev.in = input->cur.in;
input->prev.status = input->cur.status;
temp_v0 = phi_s3->unk4;
switch(padnow1->errno){
case 0:
input->cur.in = padnow1->input;
input->cur.status = padnow1->status;
if (padmgr->ctrlrIsConnected[i] == 0) {
padmgr->ctrlrIsConnected[i] = 1;
osSyncPrintf(&D_80145AF0); //"\x1b[33m"
osSyncPrintf(&D_80145AF8, phi_s2 + 1, &D_80145B0C); //"padmgr: %dCon: %s\n" : "Recognized"
osSyncPrintf(&D_80145B1C); //"\x1b[m"
}
break;
case 4:
input->cur.in = input->prev.in;
input->cur.status = input->prev.status;
LogUtils_LogThreadId(&D_80145B20, 0x17c); //"../padmgr.c"
osSyncPrintf(&D_80145B2C, padmgr->ctrlrIsConnected[i]); //"this->ctrlrIsConnected[i] = %d\n"
osSyncPrintf(&D_80145B48); //"\x1b[33m"
osSyncPrintf(&D_80145B50, temp_s1, &D_80145B64); //"padmgr: %dCon: %s\n" : "Overrun error occurred"
osSyncPrintf(&D_80145B80); //"\x1b[m"
break;
case 8:
input->cur.in.button = 0;
input->cur.in.x = 0;
input->cur.in.y = 0;
temp_v0_2 = arg0 + phi_s2;
input->cur.errno = padnow1->errno;
if (temp_v0_2->ctrlrIsConnected != 0){
temp_v0_2->ctrlrIsConnected = 0;
temp_v0_2->pakType = 0;
temp_v0_2->rumbleCounter = 0xff;
osSyncPrintf(&D_80145B84); //"\x1b[33m"
osSyncPrintf(&D_80145B8C, phi_s2 + 1, &D_80145BA0); //"padmgr: %dCon: %s\n" : "Do not respond"
osSyncPrintf(&D_80145BB0); //"\x1b[m"
}
break;
default:
LogUtils_LogThreadId(&D_80145BB4, 0x18c); //"../padmgr.c"
osSyncPrintf(&D_80145BC0, padnow1->errno); //"padnow1->errno = %x\n"
Fault_AddHungupAndCrash(&D_80145BD8, 0x18d); //"../padmgr.c"
}
input->press.in.button = input->cur.in.button & (input->prev.in.button ^ input->cur.in.button);
input->rel.in.button = input->prev.in.button & (input->prev.in.button ^ input->cur.in.button);
func_800FCC6C(input);
input->press.in.x = (input->cur.in.x - input->prev.in.x) + input->press.in.x;
input->press.in.y = (input->cur.in.y - input->prev.in.y) + input->press.in.y;
}
PadMgr_UnlockPadData(arg0);
}
#else
#pragma GLOBAL_ASM("asm/non_matchings/code/padmgr/PadMgr_ProcessInputs.s")
#endif
void PadMgr_HandleRetraceMsg(PadMgr* padmgr) {
OSMesgQueue* queue; // s1
u32 i;
u32 mask;
queue = PadMgr_LockSerialMesgQueue(padmgr);
osContStartReadData(queue);
if (padmgr->retraceCallback) {
padmgr->retraceCallback(padmgr, padmgr->retraceCallbackValue);
}
osRecvMesg(queue, NULL, OS_MESG_BLOCK);
osContGetReadData(&padmgr->pads[0]);
if (padmgr->preNMIShutdown) {
bzero(&padmgr->pads[0], 0x18);
}
PadMgr_ProcessInputs(padmgr);
func_80103210(queue);
osRecvMesg(queue, NULL, OS_MESG_BLOCK);
func_8010328C(padmgr);
PadMgr_UnlockSerialMesgQueue(padmgr, queue);
mask = 0;
for (i = 0; i - 4 != 0; ++i) {
if (padmgr->pad_status[i].errno == 0) {
if (padmgr->pad_status[i].type - 5 == 0) {
mask |= 1 << i;
} else {
LogUtils_LogThreadId("../padmgr.c", 0x1ca);
osSyncPrintf("this->pad_status[i].type = %x\n", padmgr->pad_status[i].type);
// EUC-JP: 知らない種類のコントローラが接続されています | An unknown type of controller is connected
osSyncPrintf("知らない種類のコントローラが接続されています\n");
}
}
}
padmgr->validCtrlrsMask = mask;
if (gFaultStruct.msgId) {
PadMgr_RumbleStop(padmgr);
} else if (padmgr->rumbleOffFrames > 0) {
--padmgr->rumbleOffFrames;
PadMgr_RumbleStop(padmgr);
} else if (padmgr->rumbleOnFrames == 0) {
PadMgr_RumbleStop(padmgr);
} else if (!padmgr->preNMIShutdown) {
PadMgr_RumbleControl(padmgr);
--padmgr->rumbleOnFrames;
}
}
void PadMgr_HandlePreNMI(PadMgr* padmgr) {
osSyncPrintf("padmgr_HandlePreNMI()\n");
padmgr->preNMIShutdown = 1;
PadMgr_RumbleReset(padmgr);
}
#ifdef NON_MATCHING
// minor ordering difference
// 800A23CC in 1.0
void func_800C7948(PadMgr* padmgr, u8* a1) {
padmgr->unk_2B2[0] = a1[0];
padmgr->unk_2B2[1] = a1[1];
padmgr->unk_2B2[2] = a1[2];
padmgr->unk_2B2[3] = a1[3];
// Regalloc differences
void PadMgr_RequestPadData(PadMgr* padmgr, Input* inputs, s32 mode) {
u32 i;
Input* pmInputs;
Input* newin;
padmgr->unk_45D = 0xF0; // NON MATCHING - T0 and T9 are reordered for some reason
PadMgr_LockPadData(padmgr);
pmInputs = padmgr->inputs;
newin = inputs;
for (i = 0; i < 4; ++i) {
if (mode) {
*newin = *pmInputs;
pmInputs->press.in.button = 0;
pmInputs->press.in.x = 0;
pmInputs->press.in.y = 0;
pmInputs->rel.in.button = 0;
} else {
// Correct instructions, wrong regalloc
newin->prev = newin->cur;
newin->cur = pmInputs->cur;
newin->press.in.button = newin->cur.in.button & (newin->prev.in.button ^ newin->cur.in.button);
newin->rel.in.button = newin->prev.in.button & (newin->prev.in.button ^ newin->cur.in.button);
func_800FCC6C(newin);
newin->press.in.x = (newin->cur.in.x - newin->prev.in.x) + newin->press.in.x;
newin->press.in.y = (newin->cur.in.y - newin->prev.in.y) + newin->press.in.y;
}
++pmInputs;
++newin;
}
PadMgr_UnlockPadData(padmgr);
}
#else
#pragma GLOBAL_ASM("asm/non_matchings/code/padmgr/func_800C7948.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/padmgr/PadMgr_RequestPadData.s")
#endif
#pragma GLOBAL_ASM("asm/non_matchings/code/padmgr/func_800C7974.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/padmgr/func_800C7C14.s")
void func_800C7DD0(PadMgr* padmgr) {
osSyncPrintf("padmgr_HandlePreNMI()\n");
padmgr->unk_45E = 1;
func_800C7928(padmgr);
}
#pragma GLOBAL_ASM("asm/non_matchings/code/padmgr/func_800C7E08.s")
// void func_800C7E08(Input*, u32);
// 800A2918 in 1.0
void PadMgr_Run(PadMgr* padmgr) {
void PadMgr_MainProc(PadMgr* padmgr) {
s16* mesg;
s32 bVar2;
s32 exit;
mesg = NULL;
// EUC-JP: コントローラスレッド実行開始 | Start of controller thread execution
osSyncPrintf("コントローラスレッド実行開始\n");
bVar2 = 0;
exit = 0;
while (bVar2 == 0) {
while (!exit) {
if ((D_8012D280 > 2) && (padmgr->queue3.validCount == 0)) {
// EUC-JP: コントローラスレッドイベント待ち | Waiting for controller thread event
osSyncPrintf("コントローラスレッドイベント待ち %lld\n", OS_CYCLES_TO_USEC(osGetTime()));
@@ -245,7 +398,7 @@ void PadMgr_Run(PadMgr* padmgr) {
osSyncPrintf("padmgr_HandleRetraceMsg START %lld\n", OS_CYCLES_TO_USEC(osGetTime()));
}
func_800C7C14(padmgr);
PadMgr_HandleRetraceMsg(padmgr);
if (D_8012D280 > 2) {
osSyncPrintf("padmgr_HandleRetraceMsg END %lld\n", OS_CYCLES_TO_USEC(osGetTime()));
@@ -253,10 +406,10 @@ void PadMgr_Run(PadMgr* padmgr) {
break;
case OS_SC_PRE_NMI_MSG:
func_800C7DD0(padmgr);
PadMgr_HandlePreNMI(padmgr);
break;
case OS_SC_NMI_MSG:
bVar2 = 1;
exit = 1;
break;
}
}
@@ -267,7 +420,7 @@ void PadMgr_Run(PadMgr* padmgr) {
}
// func_800A2A14 in 1.0
void PadMgr_Init(PadMgr* padmgr, OSMesgQueue* ctrlrqueue, UNK_TYPE arg2, OSId id, OSPri priority, void* stack) {
void PadMgr_Init(PadMgr* padmgr, OSMesgQueue* siIntMsgQ, UNK_TYPE arg2, OSId id, OSPri priority, void* stack) {
// EUC-JP: パッドマネージャ作成 | Create pad manager
osSyncPrintf("パッドマネージャ作成 padmgr_Create()\n");
bzero(padmgr, sizeof(PadMgr));
@@ -276,14 +429,14 @@ void PadMgr_Init(PadMgr* padmgr, OSMesgQueue* ctrlrqueue, UNK_TYPE arg2, OSId id
osCreateMesgQueue(&padmgr->queue3, padmgr->msgbuf3, 4);
IrqMgr_AddClient(padmgr->unk_78, &padmgr->unk_70, &padmgr->queue3);
osCreateMesgQueue(&padmgr->queue1, padmgr->msgbuf1, 1);
PadMgr_UnlockReleaseControllerQueue(padmgr, ctrlrqueue);
PadMgr_UnlockSerialMesgQueue(padmgr, siIntMsgQ);
osCreateMesgQueue(&padmgr->queue2, padmgr->msgbuf2, 1);
PadMgr_Unlock2(padmgr);
func_800FCD40(ctrlrqueue, &padmgr->unk_2A8, padmgr);
PadMgr_UnlockPadData(padmgr);
func_800FCD40(siIntMsgQ, &padmgr->validCtrlrsMask, padmgr);
padmgr->unk_2A9 = 4;
func_80104D00(padmgr->unk_2A9);
padmgr->ncontrollers = 4;
func_80104D00(padmgr->ncontrollers);
osCreateThread(&padmgr->thread, id, PadMgr_Run, padmgr, stack, priority);
osCreateThread(&padmgr->thread, id, PadMgr_MainProc, padmgr, stack, priority);
osStartThread(&padmgr->thread);
}
+16 -13
View File
@@ -114,11 +114,12 @@ void func_8006390C(Input* input) {
s32 i;
regGroup = (gGameInfo->regGroup * REG_PAGES + gGameInfo->regPage) * REG_PER_PAGE - REG_PER_PAGE;
dpad = input->raw.pad & (U_JPAD | L_JPAD | R_JPAD | D_JPAD);
if (!~(input->raw.pad | ~L_TRIG) || !~(input->raw.pad | ~R_TRIG) || !~(input->raw.pad | ~START_BUTTON)) {
dpad = input->cur.in.button & (U_JPAD | L_JPAD | R_JPAD | D_JPAD);
if (!~(input->cur.in.button | ~L_TRIG) || !~(input->cur.in.button | ~R_TRIG) ||
!~(input->cur.in.button | ~START_BUTTON)) {
input_combo = inputCombos;
for (i = 0; i < REG_GROUPS; i++) {
if (~(~input_combo->push | input->raw.pad) || ~(~input_combo->held | input->padPressed)) {
if (~(~input_combo->push | input->cur.in.button) || ~(~input_combo->held | input->press.in.button)) {
input_combo++;
} else {
break;
@@ -154,16 +155,18 @@ void func_8006390C(Input* input) {
gGameInfo->dpadLast = dpad;
}
increment = (dpad & R_JPAD)
? (!~(input->raw.pad | ~(A_BUTTON | B_BUTTON))
? 1000
: !~(input->raw.pad | ~A_BUTTON) ? 100 : !~(input->raw.pad | ~B_BUTTON) ? 10 : 1)
: (dpad & L_JPAD) ? (!~(input->raw.pad | ~(A_BUTTON | B_BUTTON))
? -1000
: !~(input->raw.pad | ~A_BUTTON)
? -100
: !~(input->raw.pad | ~B_BUTTON) ? -10 : -1)
: 0;
increment =
(dpad & R_JPAD)
? (!~(input->cur.in.button | ~(A_BUTTON | B_BUTTON))
? 1000
: !~(input->cur.in.button | ~A_BUTTON) ? 100
: !~(input->cur.in.button | ~B_BUTTON) ? 10 : 1)
: (dpad & L_JPAD) ? (!~(input->cur.in.button | ~(A_BUTTON | B_BUTTON))
? -1000
: !~(input->cur.in.button | ~A_BUTTON)
? -100
: !~(input->cur.in.button | ~B_BUTTON) ? -10 : -1)
: 0;
gGameInfo->data[gGameInfo->regCur + regGroup] += increment;
if (dpad & U_JPAD) {
+9 -7
View File
@@ -99,14 +99,15 @@ void func_80064558(GlobalContext* globalCtx, CutsceneContext* csCtx) {
void func_800645A0(GlobalContext* globalCtx, CutsceneContext* csCtx) {
Input* pad1 = &globalCtx->state.input[0];
if (!~(pad1->padPressed | ~L_JPAD) && (csCtx->state == CS_STATE_IDLE) && (gSaveContext.scene_setup_index >= 4)) {
if (!~(pad1->press.in.button | ~L_JPAD) && (csCtx->state == CS_STATE_IDLE) &&
(gSaveContext.scene_setup_index >= 4)) {
D_8015FCC8 = 0;
gSaveContext.cutscene_index = 0xFFFD;
gSaveContext.cutscene_trigger = 1;
}
if (!~(pad1->padPressed | ~U_JPAD) && (csCtx->state == CS_STATE_IDLE) && (gSaveContext.scene_setup_index >= 4) &&
(D_8011D394 == 0)) {
if (!~(pad1->press.in.button | ~U_JPAD) && (csCtx->state == CS_STATE_IDLE) &&
(gSaveContext.scene_setup_index >= 4) && (D_8011D394 == 0)) {
D_8015FCC8 = 1;
gSaveContext.cutscene_index = 0xFFFD;
gSaveContext.cutscene_trigger = 1;
@@ -443,15 +444,16 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
if ((gSaveContext.game_mode != 0) && (gSaveContext.game_mode != 3) && (globalCtx->sceneNum != SCENE_SPOT00) &&
(csCtx->frames > 20) &&
(!~(globalCtx->state.input[0].padPressed | ~A_BUTTON) || !~(globalCtx->state.input[0].padPressed | ~B_BUTTON) ||
!~(globalCtx->state.input[0].padPressed | ~START_BUTTON)) &&
(!~(globalCtx->state.input[0].press.in.button | ~A_BUTTON) ||
!~(globalCtx->state.input[0].press.in.button | ~B_BUTTON) ||
!~(globalCtx->state.input[0].press.in.button | ~START_BUTTON)) &&
(gSaveContext.file_num != 0xFEDC) && (globalCtx->sceneLoadFlag == 0)) {
Audio_PlaySoundGeneral(NA_SE_SY_PIECE_OF_HEART, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
temp = 1;
}
if ((csCtx->frames == cmd->startFrame) || (temp != 0) ||
((csCtx->frames > 20) && (!~(globalCtx->state.input[0].padPressed | ~START_BUTTON)) &&
((csCtx->frames > 20) && (!~(globalCtx->state.input[0].press.in.button | ~START_BUTTON)) &&
(gSaveContext.file_num != 0xFEDC))) {
csCtx->state = CS_STATE_UNSKIPPABLE_EXEC;
func_800F68BC(0);
@@ -1523,7 +1525,7 @@ void Cutscene_ProcessCommands(GlobalContext* globalCtx, CutsceneContext* csCtx,
return;
}
if (!~(globalCtx->state.input[0].padPressed | ~R_JPAD)) {
if (!~(globalCtx->state.input[0].press.in.button | ~R_JPAD)) {
csCtx->state = CS_STATE_UNSKIPPABLE_INIT;
return;
}
+3 -3
View File
@@ -3982,13 +3982,13 @@ void Interface_Update(GlobalContext* globalCtx) {
u16 action;
Input* input = &globalCtx->state.input[2];
if (!~(input->padPressed | ~L_JPAD)) {
if (!~(input->press.in.button | ~L_JPAD)) {
gSaveContext.language = 0;
osSyncPrintf("J_N=%x J_N=%x\n", gSaveContext.language, &gSaveContext.language);
} else if (!~(input->padPressed | ~U_JPAD)) {
} else if (!~(input->press.in.button | ~U_JPAD)) {
gSaveContext.language = 1;
osSyncPrintf("J_N=%x J_N=%x\n", gSaveContext.language, &gSaveContext.language);
} else if (!~(input->padPressed | ~R_JPAD)) {
} else if (!~(input->press.in.button | ~R_JPAD)) {
gSaveContext.language = 2;
osSyncPrintf("J_N=%x J_N=%x\n", gSaveContext.language, &gSaveContext.language);
}
+1 -1
View File
@@ -3,7 +3,7 @@
#include <PR/os_cont.h>
void Sample_Calc(SampleContext* this) {
if (!~(this->state.input[0].padPressed | ~START_BUTTON)) {
if (!~(this->state.input[0].press.in.button | ~START_BUTTON)) {
SET_NEXT_GAMESTATE(&this->state, func_800BCA64, GlobalContext);
this->state.running = false;
}