padmgr and related (#71)

* In process of moving changes over from old repo

* Merged in changes

* Finished import of padmgr changes from old repo

* Adjusted some volatile

* Improving padmgr volatile situation

* Almost matched osReadMempak

* Working on osMempakDataCRC

* Explanations and equivalents but no matches for osMempakAddrCRC and osMempakDataCRC

* OK after merge

* Matched osMempakAddrCRC and osMempakDataCRC

* Matched osReadMempak

* Updated PadMgr function names to be less like original code

* Changed variable names to make them further from original code

* Changed names and it stopped matching

* Undid clang-format steamrollering whitespace memes

* Cleaned up Input names

* More formatting changes

* Moved padmgr to z64.h, deleted padmgr.h
This commit is contained in:
silv3rwing07
2020-04-14 10:17:25 -07:00
committed by GitHub
parent 16646aa34d
commit 5aef81071e
45 changed files with 640 additions and 789 deletions
+9 -7
View File
@@ -99,14 +99,15 @@ void func_80064558(GlobalContext* globalCtx, CutsceneContext* csCtx) {
void func_800645A0(GlobalContext* globalCtx, CutsceneContext* csCtx) {
Input* pad1 = &globalCtx->state.input[0];
if (!~(pad1->padPressed | ~L_JPAD) && (csCtx->state == CS_STATE_IDLE) && (gSaveContext.scene_setup_index >= 4)) {
if (!~(pad1->press.in.button | ~L_JPAD) && (csCtx->state == CS_STATE_IDLE) &&
(gSaveContext.scene_setup_index >= 4)) {
D_8015FCC8 = 0;
gSaveContext.cutscene_index = 0xFFFD;
gSaveContext.cutscene_trigger = 1;
}
if (!~(pad1->padPressed | ~U_JPAD) && (csCtx->state == CS_STATE_IDLE) && (gSaveContext.scene_setup_index >= 4) &&
(D_8011D394 == 0)) {
if (!~(pad1->press.in.button | ~U_JPAD) && (csCtx->state == CS_STATE_IDLE) &&
(gSaveContext.scene_setup_index >= 4) && (D_8011D394 == 0)) {
D_8015FCC8 = 1;
gSaveContext.cutscene_index = 0xFFFD;
gSaveContext.cutscene_trigger = 1;
@@ -443,15 +444,16 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
if ((gSaveContext.game_mode != 0) && (gSaveContext.game_mode != 3) && (globalCtx->sceneNum != SCENE_SPOT00) &&
(csCtx->frames > 20) &&
(!~(globalCtx->state.input[0].padPressed | ~A_BUTTON) || !~(globalCtx->state.input[0].padPressed | ~B_BUTTON) ||
!~(globalCtx->state.input[0].padPressed | ~START_BUTTON)) &&
(!~(globalCtx->state.input[0].press.in.button | ~A_BUTTON) ||
!~(globalCtx->state.input[0].press.in.button | ~B_BUTTON) ||
!~(globalCtx->state.input[0].press.in.button | ~START_BUTTON)) &&
(gSaveContext.file_num != 0xFEDC) && (globalCtx->sceneLoadFlag == 0)) {
Audio_PlaySoundGeneral(NA_SE_SY_PIECE_OF_HEART, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
temp = 1;
}
if ((csCtx->frames == cmd->startFrame) || (temp != 0) ||
((csCtx->frames > 20) && (!~(globalCtx->state.input[0].padPressed | ~START_BUTTON)) &&
((csCtx->frames > 20) && (!~(globalCtx->state.input[0].press.in.button | ~START_BUTTON)) &&
(gSaveContext.file_num != 0xFEDC))) {
csCtx->state = CS_STATE_UNSKIPPABLE_EXEC;
func_800F68BC(0);
@@ -1523,7 +1525,7 @@ void Cutscene_ProcessCommands(GlobalContext* globalCtx, CutsceneContext* csCtx,
return;
}
if (!~(globalCtx->state.input[0].padPressed | ~R_JPAD)) {
if (!~(globalCtx->state.input[0].press.in.button | ~R_JPAD)) {
csCtx->state = CS_STATE_UNSKIPPABLE_INIT;
return;
}