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padmgr and related (#71)
* In process of moving changes over from old repo * Merged in changes * Finished import of padmgr changes from old repo * Adjusted some volatile * Improving padmgr volatile situation * Almost matched osReadMempak * Working on osMempakDataCRC * Explanations and equivalents but no matches for osMempakAddrCRC and osMempakDataCRC * OK after merge * Matched osMempakAddrCRC and osMempakDataCRC * Matched osReadMempak * Updated PadMgr function names to be less like original code * Changed variable names to make them further from original code * Changed names and it stopped matching * Undid clang-format steamrollering whitespace memes * Cleaned up Input names * More formatting changes * Moved padmgr to z64.h, deleted padmgr.h
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@@ -3,7 +3,7 @@
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#include <PR/os_cont.h>
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void Sample_Calc(SampleContext* this) {
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if (!~(this->state.input[0].padPressed | ~START_BUTTON)) {
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if (!~(this->state.input[0].press.in.button | ~START_BUTTON)) {
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SET_NEXT_GAMESTATE(&this->state, func_800BCA64, GlobalContext);
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this->state.running = false;
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}
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