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Move Graph_Alloc and open/close Disps to gfx.h (#1976)
* move graph_alloc and open/close Disps to gfx.h * zcolchk bss reeeeeee * fix matching gc-eu-mq (bss) * remove __gfxCtx extern * revert makefile -Werror=implicit-function-declaration * bss
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@@ -5,7 +5,7 @@
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#include "macros.h"
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#include "sys_math3d.h"
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#pragma increment_block_number "gc-eu:103 gc-eu-mq:103 gc-jp:103 gc-jp-ce:103 gc-jp-mq:103 gc-us:103 gc-us-mq:103"
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#pragma increment_block_number "gc-eu:106 gc-eu-mq:106 gc-jp:106 gc-jp-ce:106 gc-jp-mq:106 gc-us:106 gc-us-mq:106"
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s32 Math3D_LineVsLineClosestTwoPoints(Vec3f* lineAPointA, Vec3f* lineAPointB, Vec3f* lineBPointA, Vec3f* lineBPointB,
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Vec3f* lineAClosestToB, Vec3f* lineBClosestToA);
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@@ -2317,7 +2317,6 @@ void CollisionCheck_ATQuadVsACCyl(PlayState* play, CollisionCheckContext* colChk
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#if OOT_DEBUG
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static s8 sBssDummy3;
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static s8 sBssDummy4;
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static s8 sBssDummy5;
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#endif
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void CollisionCheck_ATTrisVsACTris(PlayState* play, CollisionCheckContext* colChkCtx, Collider* atCol,
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