variables.h: migrate all remaining varaibles, remove other dependencies except z64.h (#2505)

* move remaining variables from variables.h

* fix other dependencies

* extra newline

* fix and adjust comment

* is this the problem

* fix bss
This commit is contained in:
fig02
2025-04-16 08:22:42 -04:00
committed by GitHub
parent 0c5282ba66
commit 655ec77138
35 changed files with 92 additions and 54 deletions
+8
View File
@@ -0,0 +1,8 @@
#ifndef BUILD_H
#define BUILD_H
extern const char gBuildCreator[];
extern const char gBuildDate[];
extern const char gBuildMakeOption[];
#endif
+8
View File
@@ -0,0 +1,8 @@
#ifndef CARTHANDLE_H
#define CARTHANDLE_H
#include "ultra64.h"
extern OSPiHandle* gCartHandle;
#endif
+3
View File
@@ -121,4 +121,7 @@ void Graph_CloseDisps(Gfx** dispRefs, GraphicsContext* gfxCtx, const char* file,
void Graph_ThreadEntry(void*);
extern u64 gMojiFontTLUTs[4][4]; // original name: "moji_tlut"
extern u64 gMojiFontTex[]; // original name: "font_ff"
#endif
+6
View File
@@ -1,6 +1,12 @@
#ifndef IDLE_H
#define IDLE_H
#include "ultra64.h"
void Idle_ThreadEntry(void* arg);
extern OSMesgQueue gPiMgrCmdQueue;
extern OSViMode gViConfigMode;
extern u8 gViConfigModeType;
#endif
+1
View File
@@ -68,6 +68,7 @@ typedef struct MapData {
#define MAP_48x85_TEX_SIZE ((MAP_48x85_TEX_WIDTH * MAP_48x85_TEX_HEIGHT) / 2) // 48x85 CI4 texture
extern MapData gMapDataTable;
extern MapData* gMapData;
void Map_SavePlayerInitialInfo(struct PlayState* play);
void Map_SetFloorPalettesData(struct PlayState* play, s16 floor);
+3 -26
View File
@@ -2,32 +2,9 @@
#define VARIABLES_H
#include "z64.h"
#include "libc64/os_malloc.h"
#include "segment_symbols.h"
struct MapData;
extern OSPiHandle* gCartHandle;
extern const char gBuildCreator[];
extern const char gBuildDate[];
extern const char gBuildMakeOption[];
extern OSMesgQueue gPiMgrCmdQueue;
extern OSViMode gViConfigMode;
extern u8 gViConfigModeType;
extern s16 gSpoilingItems[3];
extern s16 gSpoilingItemReverts[3];
// 4 16-colors palettes
extern u64 gMojiFontTLUTs[4][4]; // original name: "moji_tlut"
extern u64 gMojiFontTex[]; // original name: "font_ff"
extern struct MapData* gMapData;
extern u8 gBossMarkState;
extern f32 gBossMarkScale;
extern u32 D_8016139C;
extern PauseMapMarksData* gLoadedPauseMarkDataTable;
// TODO:
// Plenty of files depend on this file to have access to z64.h.
// Fix those cases and then delete this file.
#endif
+3
View File
@@ -279,4 +279,7 @@ void Interface_Update(struct PlayState* play);
void Interface_Destroy(struct PlayState* play);
void Interface_Init(struct PlayState* play);
extern s16 gSpoilingItems[3];
extern s16 gSpoilingItemReverts[3];
#endif
+5
View File
@@ -250,4 +250,9 @@ void KaleidoSetup_Update(struct PlayState* play);
void KaleidoSetup_Init(struct PlayState* play);
void KaleidoSetup_Destroy(struct PlayState* play);
extern u8 gBossMarkState;
extern f32 gBossMarkScale;
extern u32 D_8016139C;
extern PauseMapMarksData* gLoadedPauseMarkDataTable;
#endif