Reverb and ReverbBits have nothing to do with reverbs

This commit is contained in:
zelda2774
2021-08-26 00:16:39 +02:00
parent 1b057824f7
commit 65f324c3c9
6 changed files with 88 additions and 88 deletions
+3 -3
View File
@@ -18,7 +18,7 @@ typedef enum {
CHAN_UPD_VIBE_X32, // 11
CHAN_UPD_UNK_0F, // 12
CHAN_UPD_UNK_20, // 13
CHAN_UPD_REVERB_FLG // 14
CHAN_UPD_STEREO // 14
} ChannelUpdateType;
void func_800E6300(SequenceChannel* channel, AudioCmd* arg1);
@@ -704,8 +704,8 @@ void func_800E6300(SequenceChannel* channel, AudioCmd* cmd) {
case CHAN_UPD_UNK_20:
channel->unk_20 = cmd->asUShort;
return;
case CHAN_UPD_REVERB_FLG:
channel->reverbBits.asByte = cmd->asUbyte;
case CHAN_UPD_STEREO:
channel->stereo.asByte = cmd->asUbyte;
return;
}
}