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Arms_Hook OK (#210)
* Arms_Hook OK * cleanup * decr * remove redundant include * missed some things * rename things Co-authored-by: dark-samus <mathmcclintic@gmail.com>
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+2
-5
@@ -1,11 +1,8 @@
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#ifndef _COLOR_H_
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#define _COLOR_H_
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typedef union {
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struct {
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u8 r, g, b;
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};
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u32 rgb;
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typedef struct {
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u8 r, g, b;
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} Color_RGB8;
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typedef union {
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+3
-1
@@ -241,7 +241,9 @@ typedef struct Player {
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/* 0x01B4 */ SkelAnime skelAnime;
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/* 0x01F8 */ char unk_1F8[0x1B4];
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/* 0x03AC */ Actor* heldActor;
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/* 0x03B0 */ char unk_3B0[0x084];
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/* 0x03B0 */ char unk_3B0[0x018];
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/* 0x03C8 */ Vec3f unk_3C8;
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/* 0x03D4 */ char unk_3D4[0x060];
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/* 0x0434 */ u8 getItemId;
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/* 0x0435 */ char unk_435[0x001];
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/* 0x0436 */ u16 getItemDirection;
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