mirror of
https://github.com/zeldaret/oot
synced 2026-07-09 14:45:41 -04:00
[ntsc-1.2] Decompile fault.c (#2046)
* wip decomp ntsc-1.2 fault.c
* more ntsc-1.2 fault.c
* decompiled fault_v1.c
* name fault_v1 functions, wip
* try to clean up build system (two versions of the fault system coexisting)
* cleanup
* cleanup2
* fix build gc-eu-mq-dbg
* match 2 more, ty anon
* matched
* review
* more review
* fixup spec
* `(uintptr_t)ptr op int` instead of `ptr op (type*)int`
* move fault.h out of global headers, properly include fault.h and versions.h
* compile all fault_*.c files regardless of version by overriding FAULT_VERSION
* n64 FaultMgr.framebuffer s32 -> u16*
* FaultMgr.framebuffer -> FaultMgr.fb
* make gc FaultMgr.fb u16* (yes, thats everything)
* bss
* fix Fault_Printf return type
* noop FaultDrawer_SetFontColor, FaultDrawer_SetCharPad in fault_n64
* fault_color_ stuff is only for fault_gc
* rm empty line in makefile
* I guess `D_80105A90_unknown` is `[sg]TotalAllocFailures`
* bss
* `Fault_WaitInput` -> `Fault_WaitForInput`
* use named fault funcs in pointers array
* FAULT_OOT{N64,GC} -> FAULT_{N64,GC}
* Apply suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
* review, sync fault_{gc,n64}
* Apply `FPCSR_CE` suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
This commit is contained in:
+40
-4
@@ -4,7 +4,9 @@
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#include "ultra64.h"
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#include "attributes.h"
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#include "padmgr.h"
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#include "versions.h"
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#if FAULT_VERSION == FAULT_GC
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// These are the same as the 3-bit ansi color codes
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#define FAULT_COLOR_BLACK 0
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#define FAULT_COLOR_RED 1
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@@ -23,6 +25,7 @@
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#define FAULT_ESC '\x1A'
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#define FAULT_COLOR(n) "\x1A" FAULT_COLOR_EXPAND_AND_STRINGIFY(FAULT_COLOR_ ## n)
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#endif
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typedef struct FaultClient {
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/* 0x00 */ struct FaultClient* next;
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@@ -31,11 +34,13 @@ typedef struct FaultClient {
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/* 0x0C */ void* arg1;
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} FaultClient; // size = 0x10
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#if FAULT_VERSION == FAULT_GC
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typedef struct FaultAddrConvClient {
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/* 0x00 */ struct FaultAddrConvClient* next;
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/* 0x04 */ void* callback;
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/* 0x08 */ void* arg;
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} FaultAddrConvClient; // size = 0xC
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#endif
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// Initialization
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@@ -51,15 +56,32 @@ NORETURN void Fault_AddHungupAndCrash(const char* file, int line);
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void Fault_AddClient(FaultClient* client, void* callback, void* arg0, void* arg1);
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void Fault_RemoveClient(FaultClient* client);
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#if FAULT_VERSION == FAULT_GC
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void Fault_AddAddrConvClient(FaultAddrConvClient* client, void* callback, void* arg);
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void Fault_RemoveAddrConvClient(FaultAddrConvClient* client);
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#endif
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// For use in Fault Client callbacks
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void Fault_WaitForInput(void);
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void Fault_FillScreenBlack(void);
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void Fault_SetFrameBuffer(void* fb, u16 w, u16 h);
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void Fault_WaitForInput(void);
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#if FAULT_VERSION == FAULT_N64
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// Not implemented. Silently noop-ing is fine, these are not essential for functionality.
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#define FaultDrawer_SetFontColor(color) (void)0
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#define FaultDrawer_SetCharPad(padW, padH) (void)0
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void Fault_SetCursor(s32 x, s32 y);
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s32 Fault_Printf(const char* fmt, ...);
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void Fault_DrawText(s32 x, s32 y, const char* fmt, ...);
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#define FaultDrawer_SetCursor Fault_SetCursor
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#define FaultDrawer_Printf Fault_Printf
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#define FaultDrawer_DrawText Fault_DrawText
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#elif FAULT_VERSION == FAULT_GC
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void FaultDrawer_SetForeColor(u16 color);
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void FaultDrawer_SetBackColor(u16 color);
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void FaultDrawer_SetFontColor(u16 color);
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@@ -69,9 +91,19 @@ s32 FaultDrawer_VPrintf(const char* fmt, va_list args);
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s32 FaultDrawer_Printf(const char* fmt, ...);
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void FaultDrawer_DrawText(s32 x, s32 y, const char* fmt, ...);
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#endif
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#if FAULT_VERSION == FAULT_N64
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extern vs32 gFaultMsgId;
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#define FAULT_MSG_ID gFaultMsgId
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#elif FAULT_VERSION == FAULT_GC
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typedef struct FaultMgr {
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/* 0x000 */ OSThread thread;
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/* 0x1B0 */ char unk_1B0[0x600]; // probably an unused internal thread stack for `Fault_ClientRunTask`/`clientThreadSp`
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/* 0x1B0 */ char unk_1B0[0x600];
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/* 0x7B0 */ OSMesgQueue queue;
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/* 0x7C8 */ OSMesg msg;
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/* 0x7CC */ u8 exit;
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@@ -84,10 +116,14 @@ typedef struct FaultMgr {
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/* 0x7DC */ FaultAddrConvClient* addrConvClients;
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/* 0x7E0 */ char unk_7E0[0x4];
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/* 0x7E4 */ Input inputs[MAXCONTROLLERS];
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/* 0x844 */ void* fb;
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/* 0x844 */ u16* fb;
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/* 0x848 */ void* clientThreadSp;
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} FaultMgr; // size = 0x850
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extern FaultMgr gFaultMgr;
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#define FAULT_MSG_ID gFaultMgr.msgId
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#endif
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#endif
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+4
-3
@@ -3,6 +3,7 @@
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#include "ultra64.h"
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#include "irqmgr.h"
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#include "versions.h"
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typedef enum ControllerPakType {
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CONT_PAK_NONE,
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@@ -50,9 +51,9 @@ void PadMgr_Init(PadMgr* padMgr, OSMesgQueue* serialEventQueue, IrqMgr* irqMgr,
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// Fetching inputs
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// This function cannot be prototyped here without AVOID_UB because it is called incorrectly in fault.c (see bug in
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// `Fault_PadCallback`)
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#ifdef AVOID_UB
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// This function cannot be prototyped here in all configurations because it is called incorrectly in fault_gc.c
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// (see bug in `Fault_PadCallback`)
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#if FAULT_VERSION == FAULT_N64 || defined(AVOID_UB)
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void PadMgr_RequestPadData(PadMgr* padmgr, Input* inputs, s32 gameRequest);
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#endif
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@@ -248,4 +248,6 @@ extern u64 gGfxSPTaskStack[SP_DRAM_STACK_SIZE64]; // 0x400 bytes
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extern GfxPool gGfxPools[2]; // 0x24820 bytes
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extern u8 gAudioHeap[0x38000]; // 0x38000 bytes
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extern u32 gTotalAllocFailures;
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#endif
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@@ -16,4 +16,12 @@
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#define GC_EU_MQ 12
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#define GC_JP_CE 13
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#define FAULT_N64 1 // in OoT N64
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#define FAULT_GC 2 // in OoT GC
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#if PLATFORM_N64
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#define FAULT_VERSION FAULT_N64
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#else
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#define FAULT_VERSION FAULT_GC
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#endif
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#endif
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@@ -52,7 +52,6 @@
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#include "regs.h"
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#include "irqmgr.h"
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#include "padmgr.h"
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#include "fault.h"
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#include "sched.h"
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#include "rumble.h"
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#include "mempak.h"
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