Create debug macros for LogUtils functions (#1610)

This commit is contained in:
cadmic
2024-01-16 06:59:02 -08:00
committed by GitHub
parent a5fbfdba01
commit 6b5533ccd9
12 changed files with 60 additions and 56 deletions
+4
View File
@@ -189,6 +189,8 @@ extern struct GraphicsContext* __gfxCtx;
#define ZELDA_ARENA_MALLOC(size, file, line) ZeldaArena_MallocDebug(size, file, line)
#define ZELDA_ARENA_MALLOC_R(size, file, line) ZeldaArena_MallocRDebug(size, file, line)
#define ZELDA_ARENA_FREE(size, file, line) ZeldaArena_FreeDebug(size, file, line)
#define LOG_UTILS_CHECK_NULL_POINTER(exp, ptr, file, line) LogUtils_CheckNullPointer(exp, ptr, file, line)
#define LOG_UTILS_CHECK_VALID_POINTER(exp, ptr, file, line) LogUtils_CheckValidPointer(exp, ptr, file, line)
#else
@@ -215,6 +217,8 @@ extern struct GraphicsContext* __gfxCtx;
#define ZELDA_ARENA_MALLOC(size, file, line) ZeldaArena_Malloc(size)
#define ZELDA_ARENA_MALLOC_R(size, file, line) ZeldaArena_MallocR(size)
#define ZELDA_ARENA_FREE(size, file, line) ZeldaArena_Free(size)
#define LOG_UTILS_CHECK_NULL_POINTER(exp, ptr, file, line) (void)0
#define LOG_UTILS_CHECK_VALID_POINTER(exp, ptr, file, line) (void)0
#endif /* OOT_DEBUG */