commit to naming things

This commit is contained in:
Dragorn421
2022-06-16 18:37:04 +02:00
parent c45bc8ae7a
commit 6ee11e021b
4 changed files with 121 additions and 117 deletions
+1 -1
View File
@@ -6948,7 +6948,7 @@ void func_80057FC4(Camera* camera) {
if (camera != &camera->play->mainCamera) {
camera->prevSetting = camera->setting = CAM_SET_FREE0;
camera->unk_14C &= ~0x4;
} else if (camera->play->roomCtx.curRoom.meshHeader->base.type != MESH_HEADER_TYPE_1) {
} else if (camera->play->roomCtx.curRoom.meshHeader->base.type != MESH_HEADER_TYPE_PRERENDER) {
switch (camera->play->roomCtx.curRoom.behaviorType1) {
case ROOM_BEHAVIOR_TYPE1_1:
Camera_ChangeDoorCam(camera, NULL, -99, 0, 0, 18, 10);