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Various minor cleanups (#1029)
* Fix some disp usage in EffectSsGMagma2 * Fix some incorrect SAC flags * Remove some instances where bool was used * Fix a few line numbers to be decimal * Remove MatrixInternal and use Mtx instead * Fix gs flag names to be plural for consistency * Fix some hex numbers to be uppercase * Fix instances of 0X for hex numbers
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@@ -33,8 +33,8 @@ u16 gUpgradeCapacities[][4] = {
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{ 0, 20, 30, 40 }, // Deku Nut Upgrades
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};
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u32 gGsFlagsMask[] = { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 };
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u32 gGsFlagsShift[] = { 0, 8, 16, 24 };
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u32 gGsFlagsMasks[] = { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 };
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u32 gGsFlagsShifts[] = { 0, 8, 16, 24 };
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void* gItemIcons[] = {
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gDekuStickIconTex,
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