diff --git a/assets/xml/textures/message_static.xml b/assets/xml/textures/message_static.xml index e63d65a2a6..b9798ae423 100644 --- a/assets/xml/textures/message_static.xml +++ b/assets/xml/textures/message_static.xml @@ -1,6 +1,6 @@ - + diff --git a/src/code/z_message.c b/src/code/z_message.c index 48ec9fd088..4ac21e24d0 100644 --- a/src/code/z_message.c +++ b/src/code/z_message.c @@ -1244,9 +1244,10 @@ void Message_DrawTextWide(PlayState* play, Gfx** gfxP) { (R_TEXTBOX_BG_YPOS + 48 + sTextboxBackgroundYOffsets[msgCtx->textboxBackgroundYOffsetIdx]) << 2, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10); - gDPLoadTextureBlock_4b(gfx++, msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE + 0x900, G_IM_FMT_I, 96, - 48, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, - G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); + gDPLoadTextureBlock_4b( + gfx++, msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE + MESSAGE_TEXTURE_STATIC_TEX_SIZE, + G_IM_FMT_I, 96, 48, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, + G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); gSPTextureRectangle( gfx++, (msgCtx->textPosX + 96 + 1) << 2, (R_TEXTBOX_BG_YPOS + sTextboxBackgroundYOffsets[msgCtx->textboxBackgroundYOffsetIdx]) << 2, @@ -1266,9 +1267,10 @@ void Message_DrawTextWide(PlayState* play, Gfx** gfxP) { gSPTextureRectangle(gfx++, msgCtx->textPosX << 2, R_TEXTBOX_BG_YPOS << 2, (msgCtx->textPosX + 96) << 2, (R_TEXTBOX_BG_YPOS + 48) << 2, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10); - gDPLoadTextureBlock_4b(gfx++, (msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE + 0x900), G_IM_FMT_I, - 96, 48, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, - G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); + gDPLoadTextureBlock_4b( + gfx++, (msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE + MESSAGE_TEXTURE_STATIC_TEX_SIZE), + G_IM_FMT_I, 96, 48, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, + G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); gSPTextureRectangle(gfx++, (msgCtx->textPosX + 96) << 2, R_TEXTBOX_BG_YPOS << 2, (msgCtx->textPosX + 192) << 2, (R_TEXTBOX_BG_YPOS + 48) << 2, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10); @@ -1576,9 +1578,10 @@ void Message_DrawText(PlayState* play, Gfx** gfxP) { (R_TEXTBOX_BG_YPOS + 48 + sTextboxBackgroundYOffsets[msgCtx->textboxBackgroundYOffsetIdx]) << 2, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10); - gDPLoadTextureBlock_4b(gfx++, msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE + 0x900, G_IM_FMT_I, 96, - 48, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, - G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); + gDPLoadTextureBlock_4b( + gfx++, msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE + MESSAGE_TEXTURE_STATIC_TEX_SIZE, + G_IM_FMT_I, 96, 48, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, + G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); gSPTextureRectangle( gfx++, (msgCtx->textPosX + 96 + 1) << 2, (R_TEXTBOX_BG_YPOS + sTextboxBackgroundYOffsets[msgCtx->textboxBackgroundYOffsetIdx]) << 2, @@ -1598,9 +1601,10 @@ void Message_DrawText(PlayState* play, Gfx** gfxP) { gSPTextureRectangle(gfx++, msgCtx->textPosX << 2, R_TEXTBOX_BG_YPOS << 2, (msgCtx->textPosX + 96) << 2, (R_TEXTBOX_BG_YPOS + 48) << 2, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10); - gDPLoadTextureBlock_4b(gfx++, (msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE + 0x900), G_IM_FMT_I, - 96, 48, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, - G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); + gDPLoadTextureBlock_4b( + gfx++, (msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE + MESSAGE_TEXTURE_STATIC_TEX_SIZE), + G_IM_FMT_I, 96, 48, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, + G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); gSPTextureRectangle(gfx++, (msgCtx->textPosX + 96) << 2, R_TEXTBOX_BG_YPOS << 2, (msgCtx->textPosX + 192) << 2, (R_TEXTBOX_BG_YPOS + 48) << 2, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10); @@ -2546,7 +2550,12 @@ void Message_Decode(PlayState* play) { } void Message_OpenText(PlayState* play, u16 textId) { - static s16 messageStaticIndices[] = { 0, 1, 3, 2 }; + static s16 messageStaticIndices[] = { + 0, // TEXTBOX_TYPE_BLACK + 1, // TEXTBOX_TYPE_WOODEN + 3, // TEXTBOX_TYPE_BLUE + 2, // TEXTBOX_TYPE_OCARINA + }; MessageContext* msgCtx = &play->msgCtx; Font* font = &msgCtx->font; s16 textBoxType; @@ -2969,7 +2978,7 @@ void Message_DrawTextBox(PlayState* play, Gfx** p) { gDPSetPrimColor(gfx++, 0, 0, msgCtx->textboxColorRed, msgCtx->textboxColorGreen, msgCtx->textboxColorBlue, msgCtx->textboxColorAlphaCurrent); - if (!(msgCtx->textBoxType) || msgCtx->textBoxType == TEXTBOX_TYPE_BLUE) { + if (!msgCtx->textBoxType /* TEXTBOX_TYPE_BLACK */ || msgCtx->textBoxType == TEXTBOX_TYPE_BLUE) { gDPLoadTextureBlock_4b(gfx++, msgCtx->textboxSegment, G_IM_FMT_I, 128, 64, 0, G_TX_MIRROR, G_TX_NOMIRROR, 7, 0, G_TX_NOLOD, G_TX_NOLOD); } else {