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Commit do_action_static (#2597)
* Commit `do_action_static` * fix * rm do_action_static from write_source.txt
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@@ -10,6 +10,8 @@
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#include "play_state.h"
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#include "save.h"
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#include "assets/textures/do_action_static/do_action_static.h"
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void Interface_Destroy(PlayState* play) {
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Map_Destroy(play);
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}
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