diff --git a/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c b/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c index 0d12c451e1..462363100a 100644 --- a/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c +++ b/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c @@ -1,3 +1,9 @@ +/* + * File: z_obj_comb.c + * Overlay: ovl_Obj_Comb + * Description: Beehive + */ + #include "z_obj_comb.h" #define ROOM 0x00 @@ -37,7 +43,7 @@ UNK_TYPE D_80B92304[] = { &D_80B922E0, }; -InitChainEntry D_80B92314[] = { +InitChainEntry initChain[] = { ICHAIN_VEC3F_DIV1000(scale, 100, ICHAIN_CONTINUE), ICHAIN_F32(unk_F4, 1100, ICHAIN_CONTINUE), ICHAIN_F32(unk_F8, 100, ICHAIN_CONTINUE), @@ -95,7 +101,6 @@ void ObjComb_Break(ObjComb* this, GlobalContext* globalCtx) { } else { u0 = 32; } - Effect_SpawnFragment(globalCtx, &posSum, &pos2, &posSum, gravityInfluence, u0, rotSpeed, 4, 0, scale, 0, 0, 80, -1, 2, dlist); } @@ -128,7 +133,7 @@ void func_80B91E4C(ObjComb* this, GlobalContext* globalCtx) { void ObjComb_Init(ObjComb* this, GlobalContext* globalCtx) { s32 pad; - Actor_ProcessInitChain(&this->actor, &D_80B92314); + Actor_ProcessInitChain(&this->actor, &initChain); func_8005BBF8(globalCtx, &this->collider); func_8005C050(globalCtx, &this->collider, this, &D_80B92304, &this->unk_170); func_80B91FB0(this);