Line up code segment for gc-eu-mq (#1918)

This commit is contained in:
cadmic
2024-03-29 08:11:45 -07:00
committed by GitHub
parent 93642f97bc
commit 731fe6da82
2 changed files with 8 additions and 8 deletions
+5 -1
View File
@@ -318,6 +318,7 @@ beginseg
name "code"
compress
after "dmadata"
align 0x20
include "$(BUILD_DIR)/src/code/z_en_a_keep.o"
include "$(BUILD_DIR)/src/code/z_en_item00.o"
include "$(BUILD_DIR)/src/code/z_eff_blure.o"
@@ -455,7 +456,7 @@ beginseg
#if OOT_DEBUG
include "$(BUILD_DIR)/src/code/ucode_disas.o"
#endif
pad_text // audio library aligned to 32 bytes?
pad_text // on GameCube, NTSC 1.0 and "0.9" prerelease
include "$(BUILD_DIR)/src/audio/lib/data.o"
include "$(BUILD_DIR)/src/audio/lib/synthesis.o"
include "$(BUILD_DIR)/src/audio/lib/heap.o"
@@ -467,6 +468,9 @@ beginseg
include "$(BUILD_DIR)/src/audio/lib/effects.o"
include "$(BUILD_DIR)/src/audio/lib/seqplayer.o"
include "$(BUILD_DIR)/src/audio/general.o"
#if !OOT_DEBUG
pad_text // on retail GameCube
#endif
include "$(BUILD_DIR)/src/audio/sfx_params.o"
include "$(BUILD_DIR)/src/audio/sfx.o"
include "$(BUILD_DIR)/src/audio/sequence.o"