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SoundMode -> SoundOutputMode (#2475)
* SoundOutputMode, and move SoundSetting * missed a couple * format * move SoundSetting
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@@ -1058,7 +1058,7 @@ void Sram_InitSram(GameState* gameState, SramContext* sramCtx) {
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PRINTF("Na_SetSoundOutputMode = %d\n", gSaveContext.soundSetting);
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PRINTF("Na_SetSoundOutputMode = %d\n", gSaveContext.soundSetting);
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PRINTF_RST();
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Audio_SetSoundMode(gSaveContext.soundSetting);
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Audio_SetSoundOutputMode(gSaveContext.soundSetting);
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}
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void Sram_Alloc(GameState* gameState, SramContext* sramCtx) {
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