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Document EnGoroiwa and BgJyaGoroiwa (#860)
* Document EnGoroiwa and BgJyaGoroiwa * Run format.sh * Add renamed functions to actorfixer script * no more calling out "the devs" for bad code * `EnGoroiwa#flags` -> `stateFlags` * `Matrix_MtxFToRotS` -> `Matrix_MtxFToYXZRotS` (and not ZXY oops), `func_800D2264` -> `Matrix_MtxFToZYXRotS`
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@@ -3150,7 +3150,7 @@ s32 BodyBreak_SpawnParts(Actor* actor, BodyBreak* bodyBreak, GlobalContext* glob
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mtx->wy, mtx->wz, 0, 0, objBankIndex, type);
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if (spawnedEnPart != NULL) {
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func_800D20CC(&bodyBreak->matrices[bodyBreak->count], &spawnedEnPart->actor.shape.rot, 0);
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Matrix_MtxFToYXZRotS(&bodyBreak->matrices[bodyBreak->count], &spawnedEnPart->actor.shape.rot, 0);
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spawnedEnPart->displayList = bodyBreak->dLists[bodyBreak->count];
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spawnedEnPart->actor.scale = actor->scale;
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}
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