Audio Sequence Player Ids Enum (#1040)

* bgm.h -> sequence.h

* First round of filling in enum

* More

* seqCmd

* format
This commit is contained in:
engineer124
2021-12-01 05:47:09 +11:00
committed by GitHub
parent d9c1dffe09
commit 783ef3a117
35 changed files with 413 additions and 393 deletions
+7
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@@ -117,4 +117,11 @@
#define NA_BGM_NATURE_SFX_RAIN 0x80 // Related to rain
#define NA_BGM_DISABLED 0xFFFF
typedef enum {
/* 0 */ SEQ_PLAYER_BGM_MAIN,
/* 1 */ SEQ_PLAYER_FANFARE,
/* 2 */ SEQ_PLAYER_SFX,
/* 3 */ SEQ_PLAYER_BGM_SUB
} SequencePlayerId;
#endif
+1 -1
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@@ -23,7 +23,7 @@
#include "z64map_mark.h"
#include "z64transition.h"
#include "z64interface.h"
#include "bgm.h"
#include "sequence.h"
#include "sfx.h"
#include "color.h"
#include "ichain.h"