diff --git a/src/overlays/actors/ovl_En_Ani/z_en_ani.c b/src/overlays/actors/ovl_En_Ani/z_en_ani.c index a71924b895..bf0cc6b585 100644 --- a/src/overlays/actors/ovl_En_Ani/z_en_ani.c +++ b/src/overlays/actors/ovl_En_Ani/z_en_ani.c @@ -1,6 +1,6 @@ #include "z_en_ani.h" -#define ROOM 0x00 +#define ROOM 0x00 #define FLAGS 0x00000009 void EnAni_Init(EnAni* this, GlobalContext* globalCtx); @@ -9,7 +9,8 @@ void EnAni_Update(EnAni* this, GlobalContext* globalCtx); void EnAni_Draw(EnAni* this, GlobalContext* globalCtx); /* -const ActorInit En_Ani_InitVars = { +const ActorInit En_Ani_InitVars = +{ ACTOR_EN_ANI, ACTORTYPE_NPC, ROOM, diff --git a/src/overlays/actors/ovl_En_Ani/z_en_ani.h b/src/overlays/actors/ovl_En_Ani/z_en_ani.h index 45b7e37208..05b739e3d5 100644 --- a/src/overlays/actors/ovl_En_Ani/z_en_ani.h +++ b/src/overlays/actors/ovl_En_Ani/z_en_ani.h @@ -4,7 +4,8 @@ #include #include -typedef struct { +typedef struct +{ /* 0x0000 */ Actor actor; /* 0x014C */ char unk_14C[0x168]; } EnAni; // size = 0x02B4