mirror of
https://github.com/zeldaret/oot
synced 2026-06-01 09:47:45 -04:00
+3
-3
@@ -758,7 +758,7 @@ s32 func_800435D8(GlobalContext* globalCtx, DynaPolyActor* dynaActor, s16 arg2,
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void Camera_Init(Camera* camera, View* view, CollisionContext* colCtx, GlobalContext* globalCtx);
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void Camera_InitPlayerSettings(Camera* camera, Player* player);
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s16 Camera_ChangeStatus(Camera* camera, s16 status);
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Vec3s* Camera_Update(Vec3s* outDir, Camera* camera);
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Vec3s Camera_Update(Camera* camera);
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void Camera_Finish(Camera* camera);
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s32 Camera_ChangeMode(Camera* camera, s16 mode);
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s32 Camera_CheckValidMode(Camera* camera, s16 mode);
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@@ -943,7 +943,7 @@ u8 func_8006F140(GlobalContext*, EnvironmentContext*, UNK_TYPE);
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f32 func_8006F93C(u16, u16, u16);
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f32 func_8006F9BC(u16 endFrame, u16 startFrame, u16 frames, u16, u16);
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// ? func_8006FB94(?);
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void func_8006FC88(s16 skyboxId, EnvironmentContext* envCtx, SkyboxContext* skyboxCtx);
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void func_8006FC88(u8 skyboxId, EnvironmentContext* envCtx, SkyboxContext* skyboxCtx);
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void func_80070600(GlobalContext* globalCtx, s32 waterboxProperties);
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void func_800706A0(GlobalContext* globalCtx);
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// ? func_80070718(?);
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@@ -968,7 +968,7 @@ void func_80075E68(GlobalContext* globalCtx);
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// ? func_800763A8(?);
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// ? func_800766C4(?);
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void func_8007672C(GraphicsContext*, u8, u8, u8, u8, UNK_TYPE);
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void func_80076934(GlobalContext* globalCtx);
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void func_80076934(GlobalContext* globalCtx, u8);
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void func_800773A8(GlobalContext* globalCtx, f32 arg1, f32 arg2, f32 arg3, f32 arg4);
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s32 func_800775CC();
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void func_800775D8();
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+4
-2
@@ -75,8 +75,10 @@
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#define LOG_FLOAT(exp, value, file, line) LOG(exp, value, "%f", file, line)
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#define SET_NEXT_GAMESTATE(curState, newInit, newStruct) \
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(curState)->init = newInit; \
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(curState)->size = sizeof(newStruct)
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do { \
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(curState)->init = newInit; \
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(curState)->size = sizeof(newStruct); \
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} while (0)
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#define SET_FULLSCREEN_VIEWPORT(view) \
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{ \
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