mirror of
https://github.com/zeldaret/oot
synced 2026-08-17 05:21:50 -04:00
Remove OutName from xmls (both on File and Texture) (#2596)
This commit is contained in:
@@ -50,13 +50,13 @@
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<DList Name="gFishingFishDL_001260" Offset="0x1260"/>
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<DList Name="gFishingFishDL_001300" Offset="0x1300"/>
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<DList Name="gFishingFishDL_0013A0" Offset="0x13A0"/>
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<Texture Name="gFishingFishTex_0014D0" OutName="fishing_fish_0014D0" Format="rgba16" Width="16" Height="16" Offset="0x14D0"/>
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<Texture Name="gFishingFishTex_0016D0" OutName="fishing_fish_0016D0" Format="rgba16" Width="16" Height="16" Offset="0x16D0"/>
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<Texture Name="gFishingFishTex_0018D0" OutName="fishing_fish_0018D0" Format="rgba16" Width="16" Height="16" Offset="0x18D0"/>
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<Texture Name="gFishingFishTex_001AD0" OutName="fishing_fish_001AD0" Format="rgba16" Width="32" Height="32" Offset="0x1AD0"/>
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<Texture Name="gFishingFishTex_0022D0" OutName="fishing_fish_0022D0" Format="rgba16" Width="16" Height="16" Offset="0x22D0"/>
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<Texture Name="gFishingFishTex_0024D0" OutName="fishing_fish_0024D0" Format="rgba16" Width="16" Height="16" Offset="0x24D0"/>
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<Texture Name="gFishingFishTex_0026D0" OutName="fishing_fish_0026D0" Format="rgba16" Width="16" Height="16" Offset="0x26D0"/>
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<Texture Name="gFishingFishTex_0014D0" Format="rgba16" Width="16" Height="16" Offset="0x14D0"/>
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<Texture Name="gFishingFishTex_0016D0" Format="rgba16" Width="16" Height="16" Offset="0x16D0"/>
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<Texture Name="gFishingFishTex_0018D0" Format="rgba16" Width="16" Height="16" Offset="0x18D0"/>
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<Texture Name="gFishingFishTex_001AD0" Format="rgba16" Width="32" Height="32" Offset="0x1AD0"/>
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<Texture Name="gFishingFishTex_0022D0" Format="rgba16" Width="16" Height="16" Offset="0x22D0"/>
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<Texture Name="gFishingFishTex_0024D0" Format="rgba16" Width="16" Height="16" Offset="0x24D0"/>
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<Texture Name="gFishingFishTex_0026D0" Format="rgba16" Width="16" Height="16" Offset="0x26D0"/>
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<Limb Name="gFishingFishLimb_0028D0" LimbType="Standard" Offset="0x28D0"/>
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<Limb Name="gFishingFishLimb_0028DC" LimbType="Standard" Offset="0x28DC"/>
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<Limb Name="gFishingFishLimb_0028E8" LimbType="Standard" Offset="0x28E8"/>
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@@ -74,28 +74,28 @@
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<Limb Name="gFishingFishLimb_002978" LimbType="Standard" Offset="0x2978"/>
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<Skeleton Name="gFishingFishSkel" Type="Flex" LimbType="Standard" Offset="0x29C0"/>
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<Texture Name="gFishingOldLureHookTex" OutName="fishing_old_lure_hook" Format="rgba16" Width="8" Height="16" Offset="0x29D0"/>
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<Texture Name="gFishingOldLureFloatTex" OutName="fishing_old_lure_float" Format="rgba16" Width="8" Height="8" Offset="0x2AD0"/>
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<Texture Name="gFishingOldLureHookTex" Format="rgba16" Width="8" Height="16" Offset="0x29D0"/>
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<Texture Name="gFishingOldLureFloatTex" Format="rgba16" Width="8" Height="8" Offset="0x2AD0"/>
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<Array Name="gFishingOldLureVtx" Count="8" Offset="0x2B50">
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<Vtx/>
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</Array>
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<DList Name="gFishingOldLureDL" Offset="0x2BD0"/>
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<Texture Name="gFishingStreamSplashTile1Tex" OutName="fishing_stream_splash_tile_1" Format="i4" Width="32" Height="64" Offset="0x2CE0"/>
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<Texture Name="gFishingStreamSplashTile2Tex" OutName="fishing_stream_splash_tile_2" Format="i4" Width="16" Height="16" Offset="0x30E0"/>
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<Texture Name="gFishingStreamSplashTile1Tex" Format="i4" Width="32" Height="64" Offset="0x2CE0"/>
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<Texture Name="gFishingStreamSplashTile2Tex" Format="i4" Width="16" Height="16" Offset="0x30E0"/>
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<Array Name="gFishingStreamSplashVtx" Count="13" Offset="0x3160">
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<Vtx/>
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</Array>
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<DList Name="gFishingStreamSplashDL" Offset="0x3230"/>
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<Texture Name="gFishingBubbleTex" OutName="fishing_bubble" Format="ia8" Width="16" Height="16" Offset="0x3320"/>
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<Texture Name="gFishingBubbleTex" Format="ia8" Width="16" Height="16" Offset="0x3320"/>
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<Array Name="gFishingBubbleModelVtx" Count="4" Offset="0x3420">
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<Vtx/>
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</Array>
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<DList Name="gFishingBubbleMaterialDL" Offset="0x3460"/>
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<DList Name="gFishingBubbleModelDL" Offset="0x34C0"/>
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<Texture Name="gFishingDustSplashTex" OutName="fishing_dust_splash" Format="i8" Width="16" Height="16" Offset="0x34E0"/>
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<Texture Name="gFishingDustSplashTex" Format="i8" Width="16" Height="16" Offset="0x34E0"/>
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<Array Name="gFishingDustSplashModelVtx" Count="3" Offset="0x35E0">
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<Vtx/>
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</Array>
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@@ -113,7 +113,7 @@
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</Array>
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<DList Name="gFishingRainDropModelDL" Offset="0x3760"/>
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<Texture Name="gFishingRainSplashTex" OutName="fishing_rain_splash" Format="rgba16" Width="16" Height="16" Offset="0x3778"/>
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<Texture Name="gFishingRainSplashTex" Format="rgba16" Width="16" Height="16" Offset="0x3778"/>
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<Array Name="gFishingRainSplashModelVtx" Count="3" Offset="0x3978">
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<Vtx/>
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</Array>
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@@ -174,37 +174,37 @@
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<DList Name="gFishingRippleMaterialDL" Offset="0x8610"/>
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<DList Name="gFishingRippleModelDL" Offset="0x8678"/>
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<Texture Name="gFishingWaterDustTex" OutName="fishing_water_dust" Format="i4" Width="32" Height="32" Offset="0x8690"/>
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<Texture Name="gFishingWaterDustTex" Format="i4" Width="32" Height="32" Offset="0x8690"/>
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<Array Name="gFishingWaterDustModelVtx" Count="3" Offset="0x8890">
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<Vtx/>
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</Array>
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<DList Name="gFishingWaterDustMaterialDL" Offset="0x88C0"/>
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<DList Name="gFishingWaterDustModelDL" Offset="0x8970"/>
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<Texture Name="gFishingOwnerTLUT" OutName="fishing_owner_tlut" Format="rgba16" Width="16" Height="16" Offset="0x8990"/>
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<Texture Name="gFishingOwnerSkinTex" OutName="fishing_owner_skin" Format="ci8" Width="8" Height="8" Offset="0x8B90" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerHairFullTex" OutName="fishing_owner_hair_full" Format="ci8" Width="16" Height="16" Offset="0x8BD0" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerHairPartialTex" OutName="fishing_owner_hair_partial" Format="ci8" Width="16" Height="16" Offset="0x8CD0" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerHearTex" OutName="fishing_owner_hear" Format="ci8" Width="8" Height="8" Offset="0x8DD0" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerMouthTex" OutName="fishing_owner_mouth" Format="ci8" Width="32" Height="32" Offset="0x8E10" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerNostrilTex" OutName="fishing_owner_nostril" Format="ci8" Width="8" Height="8" Offset="0x9210" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerEyeOpenTex" OutName="fishing_owner_eye_open" Format="ci8" Width="32" Height="32" Offset="0x9250" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerEyeHalfTex" OutName="fishing_owner_eye_half" Format="ci8" Width="32" Height="32" Offset="0x9650" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerEyeClosedTex" OutName="fishing_owner_eye_closed" Format="ci8" Width="32" Height="32" Offset="0x9A50" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerHatTex" OutName="fishing_owner_hat" Format="ci8" Width="64" Height="32" Offset="0x9E50" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerShirtTex" OutName="fishing_owner_shirt" Format="ci8" Width="8" Height="8" Offset="0xA650" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerFingersTex" OutName="fishing_owner_fingers" Format="ci8" Width="16" Height="16" Offset="0xA690" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerCollarTex" OutName="fishing_owner_collar" Format="ci8" Width="8" Height="16" Offset="0xA790" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerVestTex" OutName="fishing_owner_vest" Format="ci8" Width="16" Height="16" Offset="0xA810" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerTLUT" Format="rgba16" Width="16" Height="16" Offset="0x8990"/>
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<Texture Name="gFishingOwnerSkinTex" Format="ci8" Width="8" Height="8" Offset="0x8B90" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerHairFullTex" Format="ci8" Width="16" Height="16" Offset="0x8BD0" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerHairPartialTex" Format="ci8" Width="16" Height="16" Offset="0x8CD0" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerHearTex" Format="ci8" Width="8" Height="8" Offset="0x8DD0" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerMouthTex" Format="ci8" Width="32" Height="32" Offset="0x8E10" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerNostrilTex" Format="ci8" Width="8" Height="8" Offset="0x9210" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerEyeOpenTex" Format="ci8" Width="32" Height="32" Offset="0x9250" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerEyeHalfTex" Format="ci8" Width="32" Height="32" Offset="0x9650" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerEyeClosedTex" Format="ci8" Width="32" Height="32" Offset="0x9A50" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerHatTex" Format="ci8" Width="64" Height="32" Offset="0x9E50" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerShirtTex" Format="ci8" Width="8" Height="8" Offset="0xA650" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerFingersTex" Format="ci8" Width="16" Height="16" Offset="0xA690" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerCollarTex" Format="ci8" Width="8" Height="16" Offset="0xA790" TlutOffset="0x8990"/>
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<Texture Name="gFishingOwnerVestTex" Format="ci8" Width="16" Height="16" Offset="0xA810" TlutOffset="0x8990"/>
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<Texture Name="gFishingSinkingLureSegmentTex" OutName="fishing_sinking_lure_segment" Format="ia8" Width="64" Height="64" Offset="0xA910"/>
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<Texture Name="gFishingSinkingLureSegmentTex" Format="ia8" Width="64" Height="64" Offset="0xA910"/>
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<Array Name="gFishingSinkingLureSegmentModelVtx" Count="4" Offset="0xB910">
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<Vtx/>
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</Array>
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<DList Name="gFishingSinkingLureSegmentMaterialDL" Offset="0xB950"/>
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<DList Name="gFishingSinkingLureSegmentModelDL" Offset="0xB9C0"/>
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<Texture Name="gFishingGroupFishTex" OutName="fishing_group_fish" Format="rgba16" Width="64" Height="16" Offset="0xB9E0"/>
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<Texture Name="gFishingGroupFishTex" Format="rgba16" Width="64" Height="16" Offset="0xB9E0"/>
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<Array Name="gFishingGroupFishModelVtx" Count="4" Offset="0xC1E0">
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<Vtx/>
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</Array>
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@@ -215,7 +215,7 @@
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<Vtx/>
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</Array>
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<DList Name="gFishingUnusedRockDL" Offset="0xC650"/>
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<Texture Name="gFishingUnusedRockTex" OutName="fishing_unused_rock" Format="rgba16" Width="32" Height="32" Offset="0xC780"/>
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<Texture Name="gFishingUnusedRockTex" Format="rgba16" Width="32" Height="32" Offset="0xC780"/>
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<Animation Name="gFishingLoachAnim" Offset="0xCFE0"/>
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<Array Name="object_fish_Vtx_00CFF0" Count="47" Offset="0xCFF0">
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@@ -262,12 +262,12 @@
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<DList Name="gFishingLoachDL_00EB28" Offset="0xEB28"/>
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<DList Name="gFishingLoachDL_00EBC8" Offset="0xEBC8"/>
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<DList Name="gFishingLoachDL_00EC68" Offset="0xEC68"/>
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<Texture Name="gFishingLoachTex_00ED28" OutName="fishing_loach_00ED28" Format="rgba16" Width="32" Height="32" Offset="0xED28"/>
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<Texture Name="gFishingLoachTex_00F528" OutName="fishing_loach_00F528" Format="rgba16" Width="32" Height="32" Offset="0xF528"/>
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<Texture Name="gFishingLoachTex_00FD28" OutName="fishing_loach_00FD28" Format="rgba16" Width="32" Height="32" Offset="0xFD28"/>
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<Texture Name="gFishingLoachTex_010528" OutName="fishing_loach_010528" Format="rgba16" Width="32" Height="32" Offset="0x10528"/>
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<Texture Name="gFishingLoachTex_010D28" OutName="fishing_loach_010D28" Format="rgba16" Width="8" Height="8" Offset="0x10D28"/>
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<Texture Name="gFishingLoachTex_010DA8" OutName="fishing_loach_010DA8" Format="rgba16" Width="16" Height="16" Offset="0x10DA8"/>
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<Texture Name="gFishingLoachTex_00ED28" Format="rgba16" Width="32" Height="32" Offset="0xED28"/>
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<Texture Name="gFishingLoachTex_00F528" Format="rgba16" Width="32" Height="32" Offset="0xF528"/>
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<Texture Name="gFishingLoachTex_00FD28" Format="rgba16" Width="32" Height="32" Offset="0xFD28"/>
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<Texture Name="gFishingLoachTex_010528" Format="rgba16" Width="32" Height="32" Offset="0x10528"/>
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<Texture Name="gFishingLoachTex_010D28" Format="rgba16" Width="8" Height="8" Offset="0x10D28"/>
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<Texture Name="gFishingLoachTex_010DA8" Format="rgba16" Width="16" Height="16" Offset="0x10DA8"/>
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<Limb Name="gFishingLoachLimb_010FA8" LimbType="Standard" Offset="0x10FA8"/>
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<Limb Name="gFishingLoachLimb_010FB4" LimbType="Standard" Offset="0x10FB4"/>
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<Limb Name="gFishingLoachLimb_010FC0" LimbType="Standard" Offset="0x10FC0"/>
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@@ -281,17 +281,17 @@
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<Limb Name="gFishingLoachLimb_011020" LimbType="Standard" Offset="0x11020"/>
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<Skeleton Name="gFishingLoachSkel" Type="Flex" LimbType="Standard" Offset="0x11058"/>
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<Texture Name="gFishingRodSegmentStripTex" OutName="fishing_rod_segment_strip" Format="rgba16" Width="16" Height="8" Offset="0x11070"/>
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<Texture Name="gFishingRodSegmentBlackTex" OutName="fishing_rod_segment_black" Format="rgba16" Width="16" Height="8" Offset="0x11170"/>
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<Texture Name="gFishingRodSegmentWhiteTex" OutName="fishing_rod_segment_white" Format="rgba16" Width="16" Height="8" Offset="0x11270"/>
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<Texture Name="gFishingRodSegmentStripTex" Format="rgba16" Width="16" Height="8" Offset="0x11070"/>
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<Texture Name="gFishingRodSegmentBlackTex" Format="rgba16" Width="16" Height="8" Offset="0x11170"/>
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<Texture Name="gFishingRodSegmentWhiteTex" Format="rgba16" Width="16" Height="8" Offset="0x11270"/>
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<Array Name="gFishingRodSegmentVtx" Count="6" Offset="0x11370">
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<Vtx/>
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</Array>
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<DList Name="gFishingRodMaterialDL" Offset="0x113D0"/>
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<DList Name="gFishingRodSegmentDL" Offset="0x11410"/>
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<Texture Name="gFishingLureHookTex" OutName="fishing_lure_hook" Format="rgba16" Width="32" Height="32" Offset="0x11440"/>
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<Texture Name="gFishingLureFloatTex" OutName="fishing_lure_float" Format="rgba16" Width="32" Height="16" Offset="0x11C40"/>
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<Texture Name="gFishingLureHookTex" Format="rgba16" Width="32" Height="32" Offset="0x11440"/>
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<Texture Name="gFishingLureFloatTex" Format="rgba16" Width="32" Height="16" Offset="0x11C40"/>
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<Array Name="gFishingLureHookVtx" Count="4" Offset="0x12040">
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<Vtx/>
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</Array>
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@@ -301,8 +301,8 @@
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<DList Name="gFishingLureHookDL" Offset="0x12160"/>
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<DList Name="gFishingLureFloatDL" Offset="0x121F0"/>
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<Texture Name="gFishingLilyPadTex" OutName="fishing_lily_pad" Format="rgba16" Width="32" Height="32" Offset="0x122E0"/>
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<Texture Name="gFishingRockTex" OutName="fishing_rock" Format="rgba16" Width="32" Height="32" Offset="0x12AE0"/>
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<Texture Name="gFishingLilyPadTex" Format="rgba16" Width="32" Height="32" Offset="0x122E0"/>
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<Texture Name="gFishingRockTex" Format="rgba16" Width="32" Height="32" Offset="0x12AE0"/>
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<Array Name="gFishingLilyPadModelVtx" Count="5" Offset="0x132E0">
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<Vtx/>
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</Array>
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@@ -313,7 +313,7 @@
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</Array>
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<DList Name="gFishingRockMaterialDL" Offset="0x13590"/>
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<DList Name="gFishingRockModelDL" Offset="0x13610"/>
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<Texture Name="gFishingWoodPostTex" OutName="fishing_wood_post" Format="rgba16" Width="32" Height="32" Offset="0x13660"/>
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<Texture Name="gFishingWoodPostTex" Format="rgba16" Width="32" Height="32" Offset="0x13660"/>
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<Array Name="gFishingWoodPostModelVtx" Count="15" Offset="0x13E60">
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<Vtx/>
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</Array>
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@@ -325,9 +325,9 @@
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<DList Name="gFishingReedMaterialDL" Offset="0x14030"/>
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<DList Name="gFishingReedModelDL" Offset="0x140B0"/>
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<Texture Name="gFishingAquariumBottomTex" OutName="fishing_aquarium_bottom" Format="rgba16" Width="16" Height="16" Offset="0x140D0"/>
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<Texture Name="gFishingAquariumWaterTex" OutName="fishing_aquarium_water" Format="rgba16" Width="32" Height="32" Offset="0x142D0"/>
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<Texture Name="gFishingAquariumGlassTex" OutName="fishing_aquarium_glass" Format="i8" Width="32" Height="32" Offset="0x14AD0"/>
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<Texture Name="gFishingAquariumBottomTex" Format="rgba16" Width="16" Height="16" Offset="0x140D0"/>
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<Texture Name="gFishingAquariumWaterTex" Format="rgba16" Width="32" Height="32" Offset="0x142D0"/>
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<Texture Name="gFishingAquariumGlassTex" Format="i8" Width="32" Height="32" Offset="0x14AD0"/>
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<Array Name="gFishingAquariumBottomVtx" Count="8" Offset="0x14ED0">
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<Vtx/>
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</Array>
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