Remove OutName from xmls (both on File and Texture) (#2596)

This commit is contained in:
Dragorn421
2025-06-06 22:07:53 +02:00
committed by GitHub
parent e1fb3a974f
commit 7a816391bb
377 changed files with 12625 additions and 12625 deletions
+14 -14
View File
@@ -1,22 +1,22 @@
<Root>
<ExternalFile OutPath="assets/objects/gameplay_keep"/>
<File Name="object_ydan_objects" Segment="6">
<Texture Name="gYdanDoor1Tex" OutName="door_tex1" Format="rgba16" Width="32" Height="64" Offset="0x2800"/>
<Texture Name="gYdanWebTex" OutName="web_tex" Format="ia16" Width="32" Height="64" Offset="0x1000"/>
<Texture Name="gYdanHasiFloatingBlockSideTex" OutName="floating_block_side" Format="rgba16" Width="32" Height="32" Offset="0x0"/>
<Texture Name="gYdanHasiFloatingBlockBottomTex" OutName="floating_block_bottom" Format="rgba16" Width="32" Height="32" Offset="0x800"/>
<Texture Name="gYdanUnused1Tex" OutName="unused_1" Format="ci8" Width="32" Height="64" Offset="0x6BC8" TlutOffset="0x69C0"/>
<Texture Name="gYdanHasi2TLUT" OutName="tlut_2" Format="rgba16" Width="16" Height="16" Offset="0x69C0"/>
<Texture Name="gYdanDoor1Tex" Format="rgba16" Width="32" Height="64" Offset="0x2800"/>
<Texture Name="gYdanWebTex" Format="ia16" Width="32" Height="64" Offset="0x1000"/>
<Texture Name="gYdanHasiFloatingBlockSideTex" Format="rgba16" Width="32" Height="32" Offset="0x0"/>
<Texture Name="gYdanHasiFloatingBlockBottomTex" Format="rgba16" Width="32" Height="32" Offset="0x800"/>
<Texture Name="gYdanUnused1Tex" Format="ci8" Width="32" Height="64" Offset="0x6BC8" TlutOffset="0x69C0"/>
<Texture Name="gYdanHasi2TLUT" Format="rgba16" Width="16" Height="16" Offset="0x69C0"/>
<Blob Name="object_ydan_objects_006BC0_Blob" Size="0x8" Offset="0x6BC0"/>
<Texture Name="gYdanHasi3BlocksTopTex" OutName="three_blocks_top" Format="ci8" Width="32" Height="64" Offset="0x3AF8" TlutOffset="0x38F0"/>
<Texture Name="gYdanTLUT_38F0" OutName="tlut_3" Format="rgba16" Width="16" Height="16" Offset="0x38F0"/> <!--3Blocks Palette?-->
<Texture Name="gYdanHasi3BlocksTopTex" Format="ci8" Width="32" Height="64" Offset="0x3AF8" TlutOffset="0x38F0"/>
<Texture Name="gYdanTLUT_38F0" Format="rgba16" Width="16" Height="16" Offset="0x38F0"/> <!--3Blocks Palette?-->
<Blob Name="object_ydan_objects_003AF0_Blob" Size="0x8" Offset="0x3AF0"/>
<Texture Name="gYdanHasi3BlocksSideTex" OutName="three_blocks_side" Format="ci8" Width="32" Height="64" Offset="0x42F8" TlutOffset="0x38F0"/>
<Texture Name="gYdanHasiWaterTex" OutName="water_tex" Format="ci8" Width="32" Height="32" Offset="0x5950" TlutOffset="0x57B0"/>
<Texture Name="gYdanHasiWaterTLUT" OutName="water_tlut" Format="rgba16" Width="208" Height="1" Offset="0x57B0"/>
<Texture Name="gYdanMarutaUnused1Tex" OutName="maruta_unused_1" Format="rgba16" Width="32" Height="32" Offset="0x2000"/>
<Texture Name="gYdanMarutaUnused2Tex" OutName="maruta_unused_2" Format="ci8" Width="32" Height="64" Offset="0x79D8" TlutOffset="0x77D0"/>
<Texture Name="gYdanMaruta1TLUT" OutName="maruta_tlut" Format="rgba16" Width="16" Height="16" Offset="0x77D0"/>
<Texture Name="gYdanHasi3BlocksSideTex" Format="ci8" Width="32" Height="64" Offset="0x42F8" TlutOffset="0x38F0"/>
<Texture Name="gYdanHasiWaterTex" Format="ci8" Width="32" Height="32" Offset="0x5950" TlutOffset="0x57B0"/>
<Texture Name="gYdanHasiWaterTLUT" Format="rgba16" Width="208" Height="1" Offset="0x57B0"/>
<Texture Name="gYdanMarutaUnused1Tex" Format="rgba16" Width="32" Height="32" Offset="0x2000"/>
<Texture Name="gYdanMarutaUnused2Tex" Format="ci8" Width="32" Height="64" Offset="0x79D8" TlutOffset="0x77D0"/>
<Texture Name="gYdanMaruta1TLUT" Format="rgba16" Width="16" Height="16" Offset="0x77D0"/>
<Blob Name="object_ydan_objects_0079D0_Blob" Size="0x8" Offset="0x79D0"/>
<DList Name="gDTUnknownWebDL" Offset="0x3850"/>
<DList Name="gDTRisingPlatformsDL" Offset="0x5018"/>