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More documentation for z_std_dma.c (#1415)
* More documentation for z_std_dma * uintptr casts for rom symbols in z64animation.h and z_kanfont.c * Format * Suggested changes, more defines for static texture sizes * PI Interface -> PI * Further suggested changes * Format * Comments about item_name and map_name texture assumptions
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@@ -56,7 +56,7 @@ void AudioMgr_ThreadEntry(void* arg0) {
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osSyncPrintf("オーディオマネージャスレッド実行開始\n"); // "Start running audio manager thread"
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Audio_Init();
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AudioLoad_SetDmaHandler(DmaMgr_DmaHandler);
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AudioLoad_SetDmaHandler(DmaMgr_AudioDmaHandler);
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Audio_InitSound();
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osSendMesg(&audioMgr->lockQueue, NULL, OS_MESG_BLOCK);
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IrqMgr_AddClient(audioMgr->irqMgr, &irqClient, &audioMgr->interruptQueue);
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