Remove BINANG_ROT180 (#1241)

This commit is contained in:
Dragorn421
2022-06-22 13:10:01 -07:00
committed by GitHub
parent e4884e0cb9
commit 81ab6fe831
3 changed files with 62 additions and 63 deletions
+7 -7
View File
@@ -710,7 +710,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
DbCamera_AddVecSph(sp7C, sp7C, &spFC);
} else {
spFC.pitch = -spFC.pitch;
spFC.yaw = BINANG_ROT180(sp104.yaw);
spFC.yaw = sp104.yaw - 0x7FFF;
DbCamera_AddVecSph(sp80, sp80, &spFC);
}
if (dbCamera->unk_40 == 0xB) {
@@ -738,7 +738,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
DbCamera_AddVecSph(sp7C, sp7C, &spFC);
} else {
spFC.pitch = -spFC.pitch;
spFC.yaw = BINANG_ROT180(sp104.yaw);
spFC.yaw = sp104.yaw - 0x7FFF;
DbCamera_AddVecSph(sp80, sp80, &spFC);
}
if (dbCamera->unk_40 == 0xC) {
@@ -760,7 +760,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
spFC.yaw = sp104.yaw;
DbCamera_AddVecSph(sp7C, sp7C, &spFC);
} else {
spFC.yaw = BINANG_ROT180(sp104.yaw);
spFC.yaw = sp104.yaw - 0x7FFF;
DbCamera_AddVecSph(sp80, sp80, &spFC);
}
@@ -778,7 +778,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
spFC.yaw = sp104.yaw;
DbCamera_AddVecSph(sp7C, sp7C, &spFC);
} else {
spFC.yaw = BINANG_ROT180(sp104.yaw);
spFC.yaw = sp104.yaw - 0x7FFF;
DbCamera_AddVecSph(sp80, sp80, &spFC);
}
if (dbCamera->unk_40 == 2) {
@@ -874,7 +874,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
DbCamera_AddVecSph(sp7C, sp7C, &spFC);
} else {
spFC.pitch = -spFC.pitch;
spFC.yaw = BINANG_ROT180(sp104.yaw);
spFC.yaw = sp104.yaw - 0x7FFF;
DbCamera_AddVecSph(sp80, sp80, &spFC);
}
if (dbCamera->unk_40 == 0xB) {
@@ -903,7 +903,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
DbCamera_AddVecSph(sp7C, sp7C, &spFC);
} else {
spFC.pitch = -spFC.pitch;
spFC.yaw = BINANG_ROT180(sp104.yaw);
spFC.yaw = sp104.yaw - 0x7FFF;
DbCamera_AddVecSph(sp80, sp80, &spFC);
}
if (dbCamera->unk_40 == 0xC) {
@@ -964,7 +964,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
sp104.yaw += (s16)((temp_f2_2 >= 0.0f) ? yaw : -yaw);
DbCamera_AddVecSph(sp80, sp7C, &sp104);
dbCamera->sub.unk_104A.x = -sp104.pitch;
dbCamera->sub.unk_104A.y = BINANG_ROT180(sp104.yaw);
dbCamera->sub.unk_104A.y = sp104.yaw - 0x7FFF;
} else {
sp104.pitch += (s16)((temp_f0_5 >= 0.0f) ? -pitch : pitch);
sp104.yaw += (s16)((temp_f2_2 >= 0.0f) ? -yaw : yaw);