Move const-qualified data from session_config.c to session_init.c, no longer qualify them as const and incrementally link instead (#2381)

This commit is contained in:
Tharo
2024-12-21 01:41:14 +00:00
committed by GitHub
parent 1adf696588
commit 81df2d4ba3
6 changed files with 38 additions and 30 deletions
+1 -2
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@@ -1250,8 +1250,7 @@ void AudioLoad_Init(void* heap, u32 heapSize) {
ramAddr = AudioHeap_Alloc(&gAudioCtx.initPool, gAudioHeapInitSizes.permanentPoolSize);
if (ramAddr == NULL) {
// cast away const from gAudioHeapInitSizes
*((u32*)&gAudioHeapInitSizes.permanentPoolSize) = 0;
gAudioHeapInitSizes.permanentPoolSize = 0;
}
AudioHeap_InitPool(&gAudioCtx.permanentPool, ramAddr, gAudioHeapInitSizes.permanentPoolSize);
-24
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@@ -1,33 +1,9 @@
#include "global.h"
#include "assets/audio/sequence_sizes.h"
#include "assets/audio/soundfont_sizes.h"
#define SFX_SEQ_SIZE Sequence_0_SIZE
#define SFX_SOUNDFONTS_SIZE (Soundfont_0_SIZE + Soundfont_1_SIZE)
AudioContext gAudioCtx;
AudioCustomUpdateFunction gAudioCustomUpdateFunction;
s32 D_801755D8[3]; // unused
const TempoData gTempoData = {
0x1C00, // unk_00
SEQTICKS_PER_BEAT, // seqTicksPerBeat
};
// Sizes of everything on the init pool
#define AI_BUFFERS_SIZE (AIBUF_SIZE * ARRAY_COUNT(gAudioCtx.aiBuffers))
#define SOUNDFONT_LIST_SIZE (NUM_SOUNDFONTS * sizeof(SoundFont))
#if OOT_VERSION < PAL_1_0 || PLATFORM_GC
#define PERMANENT_POOL_SIZE (SFX_SEQ_SIZE + SFX_SOUNDFONTS_SIZE)
#else
#define PERMANENT_POOL_SIZE (SFX_SEQ_SIZE + SFX_SOUNDFONTS_SIZE + 0x10)
#endif
const AudioHeapInitSizes gAudioHeapInitSizes = {
ALIGN16(sizeof(gAudioHeap) - 0x100), // audio heap size
ALIGN16(PERMANENT_POOL_SIZE + AI_BUFFERS_SIZE + SOUNDFONT_LIST_SIZE), // init pool size
ALIGN16(PERMANENT_POOL_SIZE), // permanent pool size
};
#define DEFAULT_REVERB_SETTINGS \
{ 1, 0x30, 0x3000, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x3000, 0x0, 0x0 }
+26
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@@ -0,0 +1,26 @@
#include "global.h"
#include "assets/audio/sequence_sizes.h"
#include "assets/audio/soundfont_sizes.h"
#define SFX_SEQ_SIZE Sequence_0_SIZE
#define SFX_SOUNDFONTS_SIZE (Soundfont_0_SIZE + Soundfont_1_SIZE)
TempoData gTempoData = {
0x1C00, // unk_00
SEQTICKS_PER_BEAT, // seqTicksPerBeat
};
// Sizes of everything on the init pool
#define AI_BUFFERS_SIZE (AIBUF_SIZE * ARRAY_COUNT(gAudioCtx.aiBuffers))
#define SOUNDFONT_LIST_SIZE (NUM_SOUNDFONTS * sizeof(SoundFont))
#if OOT_VERSION < PAL_1_0 || PLATFORM_GC
#define PERMANENT_POOL_SIZE (SFX_SEQ_SIZE + SFX_SOUNDFONTS_SIZE)
#else
#define PERMANENT_POOL_SIZE (SFX_SEQ_SIZE + SFX_SOUNDFONTS_SIZE + 0x10)
#endif
AudioHeapInitSizes gAudioHeapInitSizes = {
ALIGN16(sizeof(gAudioHeap) - 0x100), // audio heap size
ALIGN16(PERMANENT_POOL_SIZE + AI_BUFFERS_SIZE + SOUNDFONT_LIST_SIZE), // init pool size
ALIGN16(PERMANENT_POOL_SIZE), // permanent pool size
};