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"decompile" ovl_map_mark_data, make minor tweaks to z_map_mark.c (#704)
* "decompile" ovl_map_mark_data, make minor tweaks to z_map_mark.c * implement some suggestions * eliminate wrapping braces
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@@ -3541,7 +3541,6 @@ extern u8 gGfxSPTaskStack[0x400]; // 0x400 bytes
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extern GfxPool gGfxPools[2]; // 0x24820 bytes
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extern u8 gAudioHeap[0x38000]; // 0x38000 bytes
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extern u8 gSystemHeap[];
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extern MapMarksData* gMapMarkDataTable[];
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//extern ? D_A4040004;
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//extern ? D_A4040008;
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//extern ? D_A404000C;
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+1
-13
@@ -19,6 +19,7 @@
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#include "z64animation.h"
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#include "z64dma.h"
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#include "z64math.h"
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#include "z64map_mark.h"
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#include "z64transition.h"
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#include "bgm.h"
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#include "sfx.h"
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@@ -1167,19 +1168,6 @@ typedef struct {
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/* 0x6C */ s16* skullFloorIconY; // dungeon big skull icon Y pos
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} MapData; // size = 0x70
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typedef struct {
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/* 0x00 */ s8 chestFlag; // chest icon is only displayed if this flag is not set for the current room
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/* 0x01 */ u8 x, y; // coordinates to place the icon (top-left corner), relative to the minimap texture
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} MapMarkPoint; // size = 0x3
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typedef struct {
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/* 0x00 */ s8 markType; // 0 for the chest icon, 1 for the boss skull icon, -1 for none
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/* 0x01 */ u8 count; // number of icons to display
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/* 0x02 */ MapMarkPoint points[12];
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} MapMarkData; // size = 0x26
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typedef MapMarkData MapMarksData[3]; // size = 0x72
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typedef struct DebugDispObject {
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/* 0x00 */ Vec3f pos;
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/* 0x0C */ Vec3s rot;
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@@ -0,0 +1,25 @@
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#ifndef _Z64MAP_MARK_H_
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#define _Z64MAP_MARK_H_
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#include "ultra64.h"
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#define MAP_MARK_ICON_NONE -1
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#define MAP_MARK_ICON_CHEST 0
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#define MAP_MARK_ICON_BOSS 1
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typedef struct {
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/* 0x00 */ s8 chestFlag; // chest icon is only displayed if this flag is not set for the current room
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/* 0x01 */ u8 x, y; // coordinates to place the icon (top-left corner), relative to the minimap texture
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} MapMarkPoint; // size = 0x3
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typedef struct {
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/* 0x00 */ s8 markType; // 0 for the chest icon, 1 for the boss skull icon, -1 for none
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/* 0x01 */ u8 count; // number of icons to display
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/* 0x02 */ MapMarkPoint points[12];
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} MapMarkIconData; // size = 0x26
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typedef MapMarkIconData MapMarkData[3]; // size = 0x72
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extern MapMarkData* gMapMarkDataTable[];
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#endif
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