Remove (ActorFunc) casts in initvars (#1571)

* Remove `(ActorFunc)` casts in initvars, use `/**/` trick for format

Achieved by using the following regex:

(ActorInit.*)(\n\s+)(.*)(\n\s+)(.*)(\n\s+)(.*)(\n\s+)(.*)(\n\s+)(.*)(\n\s+)(?:\(ActorFunc\))?(.*)(\n\s+)(?:\(ActorFunc\))?(.*)(\n\s+)(?:\(ActorFunc\))?(.*)(\n\s+)(?:\(ActorFunc\))?(.*\n\};)

replaced with

$1$2/**/ $3$4/**/ $5$6/**/ $7$8/**/ $9$10/**/ $11$12/**/ $13$14/**/ $15$16/**/ $17$18/**/ $19

plus a change from /**/ to #if 0 #endif in docs/

* Manual fixes
This commit is contained in:
Dragorn421
2023-10-30 15:19:16 +01:00
committed by GitHub
parent 4908b8b37c
commit 8718a5c8c0
431 changed files with 3899 additions and 3893 deletions
+11 -11
View File
@@ -638,19 +638,19 @@ void func_80A87F44(Actor* thisx, PlayState* play);
void func_80A87BEC(EnJj* this, PlayState* play);
void func_80A87C30(EnJj* this, PlayState* play);
/*
#if 0
ActorInit En_Jj_InitVars = {
ACTOR_EN_JJ,
ACTORTYPE_ITEMACTION,
FLAGS,
OBJECT_JJ,
sizeof(EnJj),
(ActorFunc)EnJj_Init,
(ActorFunc)EnJj_Destroy,
(ActorFunc)EnJj_Update,
(ActorFunc)EnJj_Draw,
/**/ ACTOR_EN_JJ,
/**/ ACTORTYPE_ITEMACTION,
/**/ FLAGS,
/**/ OBJECT_JJ,
/**/ sizeof(EnJj),
/**/ EnJj_Init,
/**/ EnJj_Destroy,
/**/ EnJj_Update,
/**/ EnJj_Draw,
};
*/
#endif
extern ColliderCylinderInit D_80A88CB4;
// static ColliderCylinderInit sCylinderInit = {