[Doc] name function func_8002DBD0 to Actor_WorldToActorCoords (#2029)

* name function Actor_WorldToActorCoords

* clean up some misleading usages
This commit is contained in:
krm01
2024-08-11 11:30:41 -07:00
committed by GitHub
parent fc79632df8
commit 8df87038a0
19 changed files with 52 additions and 53 deletions
+1 -1
View File
@@ -343,7 +343,7 @@ s16 Actor_WorldPitchTowardActor(Actor* actorA, Actor* actorB);
s16 Actor_WorldPitchTowardPoint(Actor* actor, Vec3f* refPoint);
f32 Actor_WorldDistXZToActor(Actor* actorA, Actor* actorB);
f32 Actor_WorldDistXZToPoint(Actor* actor, Vec3f* refPoint);
void func_8002DBD0(Actor* actor, Vec3f* dest, Vec3f* pos);
void Actor_WorldToActorCoords(Actor* actor, Vec3f* dest, Vec3f* pos);
f32 Actor_HeightDiff(Actor* actorA, Actor* actorB);
f32 Player_GetHeight(Player* player);
f32 func_8002DCE4(Player* player);