Name PLAYER_STATE1_ACTOR_CARRY (#2173)

* actor carry flag

* format and add comments

* comment changes
This commit is contained in:
fig02
2024-09-08 17:43:27 -04:00
committed by GitHub
parent c7ec814d78
commit 900c2f0f68
11 changed files with 67 additions and 65 deletions
+1 -1
View File
@@ -1552,7 +1552,7 @@ void Player_PostLimbDrawGameplay(PlayState* play, s32 limbIndex, Gfx** dList, Ve
Matrix_Get(&sp14C);
Matrix_MtxFToYXZRotS(&sp14C, &hookedActor->world.rot, 0);
hookedActor->shape.rot = hookedActor->world.rot;
} else if (this->stateFlags1 & PLAYER_STATE1_11) {
} else if (this->stateFlags1 & PLAYER_STATE1_ACTOR_CARRY) {
Vec3s spB8;
Matrix_Get(&sp14C);