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https://github.com/zeldaret/oot
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Define OOT_DEBUG=0 in retail builds (#1658)
* Define OOT_DEBUG=0 in retail builds
* Fix ifndef
* Replace VI_MODE_EDITOR_INACTIVE
* Revert "Replace VI_MODE_EDITOR_INACTIVE"
This reverts commit f7c4cae7c3.
* Replace VI_MODE_EDITOR_INACTIVE, take 2
* Revert EnBom_Draw
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+3
-3
@@ -100,7 +100,7 @@
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#define CHECK_FLAG_ALL(flags, mask) (((flags) & (mask)) == (mask))
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#ifdef OOT_DEBUG
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#if OOT_DEBUG
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#define PRINTF osSyncPrintf
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#else
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#ifdef __sgi /* IDO compiler */
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@@ -114,7 +114,7 @@
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#endif
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#endif
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#ifdef OOT_DEBUG
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#if OOT_DEBUG
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#define LOG(exp, value, format, file, line) \
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do { \
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@@ -159,7 +159,7 @@ extern struct GraphicsContext* __gfxCtx;
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#define POLY_XLU_DISP __gfxCtx->polyXlu.p
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#define OVERLAY_DISP __gfxCtx->overlay.p
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#ifdef OOT_DEBUG
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#if OOT_DEBUG
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// __gfxCtx shouldn't be used directly.
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// Use the DISP macros defined above when writing to display buffers.
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