Reduce overlay dependencies on global.h (8) (#2478)

* move variables into z64environment.h

* z_room.h

* z64sram.h, z64ss_sram.h, z64font.h, kanread.h

* z64lifemeter.h, z64debug.h, debug_arena.h

* buffers.h

* remove z_bgcheck global

* gamealloc.h

* suggestions

* .bdd
This commit is contained in:
mzxrules
2025-02-19 05:54:39 -05:00
committed by GitHub
parent 3d61fb85ef
commit 981af4b6af
72 changed files with 578 additions and 392 deletions
+2 -2
View File
@@ -1,5 +1,6 @@
#include "libu64/debug.h"
#include "ultra64/gs2dex.h"
#include "buffers.h"
#include "fault.h"
#include "gfx.h"
#include "gfx_setupdl.h"
@@ -18,11 +19,10 @@
#include "z64audio.h"
#include "z64play.h"
#include "z64player.h"
#include "z64room.h"
#include "z64save.h"
#include "z64skin_matrix.h"
#include "global.h"
Vec3f D_801270A0 = { 0.0f, 0.0f, 0.0f };
// unused