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Document SaveContext.gameMode (#1295)
* Document `SaveContext.gameMode` * end credits * Remove no longer needed comment
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@@ -245,6 +245,13 @@ typedef enum {
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/* 3 */ SUNSSONG_SPECIAL // time does not advance, but signals the song was played. used for freezing redeads
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} SunsSongState;
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typedef enum {
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/* 0 */ GAMEMODE_NORMAL,
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/* 1 */ GAMEMODE_TITLE_SCREEN,
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/* 2 */ GAMEMODE_FILE_SELECT, // Note: only instance type transitions swap to file select
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/* 3 */ GAMEMODE_END_CREDITS
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} GameMode;
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typedef enum {
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/* 0 */ LINK_AGE_ADULT,
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/* 1 */ LINK_AGE_CHILD
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