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Document ovl_select (#966)
* Some renames * Some renames * Some more renames * pageDown * Last name update * Translate scene entries * formatter * Review * A bunch of suggestions * Run formatter * Roman's suggestions
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+12
-17
@@ -847,25 +847,20 @@ typedef struct SelectContext {
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/* 0x01D0 */ s32 count;
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/* 0x01D4 */ SceneSelectEntry* scenes;
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/* 0x01D8 */ s32 currentScene;
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/* 0x01DC */ s32 unk_1DC;
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/* 0x01E0 */ s32 unk_1E0[7];
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/* 0x01FC */ s32 unk_1FC;
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/* 0x0200 */ s32 unk_200;
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/* 0x0204 */ s32 unk_204;
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/* 0x01DC */ s32 pageDownIndex; // Index of pageDownStops
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/* 0x01E0 */ s32 pageDownStops[7];
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/* 0x01FC */ char unk_1FC[0x0C];
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/* 0x0208 */ s32 opt;
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/* 0x020C */ s32 unk_20C;
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/* 0x0210 */ s32 unk_210;
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/* 0x0214 */ s32 unk_214;
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/* 0x0218 */ s32 unk_218;
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/* 0x021C */ s32 unk_21C;
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/* 0x0220 */ s32 unk_220;
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/* 0x0224 */ s32 unk_224;
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/* 0x0228 */ s32 unk_228;
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/* 0x022C */ s32 unk_22C;
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/* 0x0230 */ s32 unk_230;
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/* 0x0234 */ s32 unk_234;
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/* 0x020C */ s32 topDisplayedScene; // The scene which is currently at the top of the screen
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/* 0x0210 */ char unk_210[0x0C];
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/* 0x021C */ s32 verticalInputAccumulator;
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/* 0x0220 */ s32 verticalInput;
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/* 0x0224 */ s32 timerUp;
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/* 0x0228 */ s32 timerDown;
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/* 0x022C */ s32 lockUp;
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/* 0x0230 */ s32 lockDown;
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/* 0x0234 */ s32 unk_234; // unused
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/* 0x0238 */ u8* staticSegment;
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/* 0x023C */ s32 unk_23C;
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} SelectContext; // size = 0x240
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typedef struct {
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