Minor Misc Cleanup (#1360)

* misc cleanup

* missed one

* EffectSsDust_UpdateFire

* revert change, needs more testing
This commit is contained in:
engineer124
2022-08-23 21:13:03 -04:00
committed by GitHub
parent c0f7f4ad26
commit 9e2aee3fa3
13 changed files with 29 additions and 29 deletions
+2 -2
View File
@@ -317,7 +317,7 @@ void EffectSsBomb2_SpawnLayered(PlayState* play, Vec3f* pos, Vec3f* velocity, Ve
// EffectSsBlast Spawn Functions
void EffectSsBlast_Spawn(PlayState* play, Vec3f* pos, Vec3f* velocity, Vec3f* accel, Color_RGBA8* primColor,
Color_RGBA8* envColor, s16 scale, s16 scaleStep, s16 sclaeStepDecay, s16 life) {
Color_RGBA8* envColor, s16 scale, s16 scaleStep, s16 scaleStepDecay, s16 life) {
EffectSsBlastParams initParams;
Math_Vec3f_Copy(&initParams.pos, pos);
@@ -327,7 +327,7 @@ void EffectSsBlast_Spawn(PlayState* play, Vec3f* pos, Vec3f* velocity, Vec3f* ac
Color_RGBA8_Copy(&initParams.envColor, envColor);
initParams.scale = scale;
initParams.scaleStep = scaleStep;
initParams.sclaeStepDecay = sclaeStepDecay;
initParams.scaleStepDecay = scaleStepDecay;
initParams.life = life;
EffectSs_Spawn(play, EFFECT_SS_BLAST, 128, &initParams);