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Change all instances of "palette" in object symbols/OutNames to "tlut" (#1099)
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@@ -55,15 +55,15 @@
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<DList Name="gMegamiPiece11DL" Offset="0xA7E0"/>
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<DList Name="gMegamiPiece12DL" Offset="0xA978"/>
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<DList Name="gMegamiPiece13DL" Offset="0xAAC8"/>
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<Texture Name="gMegami1TLUT" OutName="megami_palette_1" Format="rgba16" Width="4" Height="4" Offset="0x5C80"/>
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<Texture Name="gMegami1TLUT" OutName="megami_tlut_1" Format="rgba16" Width="4" Height="4" Offset="0x5C80"/>
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<Texture Name="gMegami1Tex" OutName="megami_tex_1" Format="ci4" Width="64" Height="64" Offset="0x5CE8" TlutOffset="0x5C80"/>
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<Texture Name="gMegami2TLUT" OutName="megami_palette_2" Format="rgba16" Width="4" Height="4" Offset="0xAC50"/>
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<Texture Name="gMegami2TLUT" OutName="megami_tlut_2" Format="rgba16" Width="4" Height="4" Offset="0xAC50"/>
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<Texture Name="gMegami2Tex" OutName="megami_tex_2" Format="ci4" Width="64" Height="64" Offset="0xACB8" TlutOffset="0xAC50"/>
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<Texture Name="gMegami3TLUT" OutName="megami_palette_3" Format="rgba16" Width="4" Height="64" Offset="0x6CE8"/>
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<Texture Name="gMegami3TLUT" OutName="megami_tlut_3" Format="rgba16" Width="4" Height="64" Offset="0x6CE8"/>
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<Texture Name="gMegami3Tex" OutName="megami_tex_3" Format="ci4" Width="64" Height="64" Offset="0x64E8" TlutOffset="0x5C80"/>
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<Texture Name="gMegami4TLUT" OutName="megami_palette_4" Format="rgba16" Width="4" Height="4" Offset="0x5CA0"/>
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<Texture Name="gMegami5TLUT" OutName="megami_palette_5" Format="rgba16" Width="4" Height="4" Offset="0xAC70"/>
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<Texture Name="gMegamiCrumbleTLUT" OutName="megami_crumble_palette" Format="rgba16" Width="4" Height="4" Offset="0x4E0"/>
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<Texture Name="gMegami4TLUT" OutName="megami_tlut_4" Format="rgba16" Width="4" Height="4" Offset="0x5CA0"/>
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<Texture Name="gMegami5TLUT" OutName="megami_tlut_5" Format="rgba16" Width="4" Height="4" Offset="0xAC70"/>
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<Texture Name="gMegamiCrumbleTLUT" OutName="megami_crumble_tlut" Format="rgba16" Width="4" Height="4" Offset="0x4E0"/>
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<Texture Name="gMegamiRightCrumble1Tex" OutName="megami_right_crumble_1" Format="ci4" Width="64" Height="64" Offset="0xD00" TlutOffset="0x4E0"/>
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<Texture Name="gMegamiRightCrumble2Tex" OutName="megami_right_crumble_2" Format="ci4" Width="64" Height="64" Offset="0x1D00" TlutOffset="0x4E0"/>
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<Texture Name="gMegamiRightCrumble3Tex" OutName="megami_right_crumble_3" Format="ci4" Width="64" Height="64" Offset="0x2500" TlutOffset="0x4E0"/>
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