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https://github.com/zeldaret/oot
synced 2026-07-11 15:18:59 -04:00
another round of trailing whitespaces (#1495)
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@@ -14,7 +14,7 @@
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<Texture Name="gMoriHashiraPlatformsTex" OutName="hashira_platform" Format="rgba16" Height="32" Width="32" Offset="0x4A00"/>
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<!-- This is just a guess since its unused -->
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<Texture Name="gMoriWaterTex" OutName="water" Format="rgba16" Height="8" Width="32" Offset="0x5200"/>
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<Texture Name="gMoriWaterTex" OutName="water" Format="rgba16" Height="8" Width="32" Offset="0x5200"/>
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<Texture Name="gMoriHashigoLadderTex" OutName="ladder" Format="rgba16" Height="32" Width="32" Offset="0x5400"/>
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@@ -21,7 +21,7 @@
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<Texture Name="gBombchuShopkeeperFingersTex" OutName="fingers" Format="ci8" Width="16" Height="16" Offset="0x4568" TlutOffset="0x2EE8"/>
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<Texture Name="gBombchuShopkeeperVestTex" OutName="vest" Format="i8" Width="8" Height="16" Offset="0x4668"/>
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<Texture Name="gBombchuShopkeeperTorsoTex" OutName="torso" Format="ci8" Width="8" Height="32" Offset="0x46E8" TlutOffset="0x2EE8"/>
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<Limb Name="gBombchuShopkeeperTorsoLimb" LimbType="Standard" Offset="0x47E8"/>
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<Limb Name="gBombchuShopkeeperLeftUpperArmLimb" LimbType="Standard" Offset="0x47F4"/>
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<Limb Name="gBombchuShopkeeperLeftForearmLimb" LimbType="Standard" Offset="0x4800"/>
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