mirror of
https://github.com/zeldaret/oot
synced 2026-09-03 02:03:47 -04:00
Match `game.c` - OK (#1644)
This commit is contained in:
+2
-2
@@ -1299,9 +1299,7 @@ void func_800C213C(PreRender* this, Gfx** gfxP);
|
||||
void PreRender_RestoreFramebuffer(PreRender* this, Gfx** gfxP);
|
||||
void PreRender_CopyImageRegion(PreRender* this, Gfx** gfxP);
|
||||
void PreRender_ApplyFilters(PreRender* this);
|
||||
void GameState_FaultPrint(void);
|
||||
void GameState_SetFBFilter(Gfx** gfxP);
|
||||
void GameState_DrawInputDisplay(u16 input, Gfx** gfxP);
|
||||
void GameState_Draw(GameState* gameState, GraphicsContext* gfxCtx);
|
||||
void GameState_SetFrameBuffer(GraphicsContext* gfxCtx);
|
||||
void GameState_ReqPadData(GameState* gameState);
|
||||
@@ -1312,7 +1310,9 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g
|
||||
void GameState_Destroy(GameState* gameState);
|
||||
GameStateFunc GameState_GetInit(GameState* gameState);
|
||||
u32 GameState_IsRunning(GameState* gameState);
|
||||
#ifdef OOT_DEBUG
|
||||
void* GameState_Alloc(GameState* gameState, size_t size, char* file, s32 line);
|
||||
#endif
|
||||
void func_800C55D0(GameAlloc* this);
|
||||
void* GameAlloc_MallocDebug(GameAlloc* this, u32 size, const char* file, s32 line);
|
||||
void* GameAlloc_Malloc(GameAlloc* this, u32 size);
|
||||
|
||||
Reference in New Issue
Block a user