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Name cutscenes from dungeons (Spirit Boss Room, Jabu-Jabu's Belly and Ganon) (#2361)
* name cs from dungeons * review
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+2
-2
@@ -97,7 +97,7 @@ EntranceCutscene sEntranceCutsceneTable[] = {
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{ ENTR_GERUDO_VALLEY_0, 2, EVENTCHKINF_B2, gGerudoValleyIntroCs },
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{ ENTR_GERUDOS_FORTRESS_0, 2, EVENTCHKINF_B3, gGerudoFortressIntroCs },
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{ ENTR_LON_LON_RANCH_0, 2, EVENTCHKINF_B4, gLonLonRanchIntroCs },
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{ ENTR_JABU_JABU_0, 2, EVENTCHKINF_B5, gJabuJabuIntroCs },
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{ ENTR_JABU_JABU_0, 2, EVENTCHKINF_B5, gJabuIntroCs },
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{ ENTR_GRAVEYARD_0, 2, EVENTCHKINF_B6, gGraveyardIntroCs },
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{ ENTR_ZORAS_FOUNTAIN_2, 2, EVENTCHKINF_B7, gZorasFountainIntroCs },
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{ ENTR_DESERT_COLOSSUS_0, 2, EVENTCHKINF_B8, gDesertColossusIntroCs },
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@@ -117,7 +117,7 @@ EntranceCutscene sEntranceCutsceneTable[] = {
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};
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void* sCutscenesUnknownList[] = {
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gDekuTreeIntroCs, gJabuJabuIntroCs, gDcOpeningCs, gSpiritBossNabooruKnuckleDefeatCs,
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gDekuTreeIntroCs, gJabuIntroCs, gDcOpeningCs, gSpiritBossNabooruKnuckleDefeatCs,
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gIceCavernSerenadeCs, gTowerBarrierCs,
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};
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