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https://github.com/zeldaret/oot
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[cc0 oot] gameplay_keep (#2781)
* [cc0 oot] gameplay_keep
* gFishIn{Air,Water}Anim
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@@ -847,7 +847,7 @@
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<Vtx/>
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</Array>
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<DList Name="gEffFireCircleDL" Length="30"/>
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<Animation Name="gFishOutOfWaterAnim" Offset=".+0x5C"/>
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<Animation Name="gFishInAirAnim" Offset=".+0x5C"/>
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<Array Name="gameplay_keep_Vtx_018610" Count="4" Offset=".+0x4">
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<Vtx/>
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</Array>
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@@ -1351,8 +1351,8 @@
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</Array>
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<DList Name="gEffFire1DL" Length="24"/>
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<DList Name="gEffFire2DL" Length="24"/>
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<Texture Name="gDecorativeFlameMaskTex" Format="i4" Width="32" Height="128"/>
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<Texture Name="gDecorativeFlameTex" Format="i8" Width="32" Height="64"/>
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<Texture Name="gEffFire1Tex" Format="i4" Width="32" Height="128"/>
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<Texture Name="gEffFire2Tex" Format="i8" Width="32" Height="64"/>
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<Array Name="gUnusedUnknownShape1Vtx" Count="197">
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<Vtx/>
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</Array>
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