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https://github.com/zeldaret/oot
synced 2026-08-18 13:43:14 -04:00
Fix misc 23 (#2699)
* remove noop macros Fault_SetFontColor Fault_SetCharPad under PLATFORM_N64 * remove duplicate declarations in sfx.h * use render mode presets more * decimal for alpha values * fix some z_camera comments typos * fix references to preprocess.sh (used to be preprocess.py) * remove outdated comment on deps in makefile * code_800AD920 was renamed to z_viszbuf * fix capitalization typo: gOcarinaofTimeDesignTex -> gOcarinaOfTimeDesignTex * fix typo: gLinkAdultEyesClosedfTex, gLinkChildEyesClosedfTex -> remove extra f * fix typo: gCrstalSwitchRedTex, gCrstalSwitchBlueTex -> gCrystal * fix PARAMS_GET_U amount of bits
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@@ -135,8 +135,8 @@
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<Texture Name="gameplay_dangeon_keep_0134A0_Tex" Format="rgba16" Width="32" Height="32" Offset="0x134A0"/>
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<Texture Name="gameplay_dangeon_keep_013CA0_Tex" Format="ia8" Width="4" Height="4" Offset="0x13CA0"/>
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<Texture Name="gameplay_dangeon_keep_013CB0_Tex" Format="i4" Width="64" Height="64" Offset="0x13CB0"/>
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<Texture Name="gCrstalSwitchRedTex" Format="rgba16" Width="32" Height="32" Offset="0x144B0"/>
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<Texture Name="gCrstalSwitchBlueTex" Format="rgba16" Width="32" Height="32" Offset="0x14CB0"/>
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<Texture Name="gCrystalSwitchRedTex" Format="rgba16" Width="32" Height="32" Offset="0x144B0"/>
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<Texture Name="gCrystalSwitchBlueTex" Format="rgba16" Width="32" Height="32" Offset="0x14CB0"/>
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<Texture Name="gameplay_dangeon_keep_0154B0_Tex" Format="rgba16" Width="32" Height="32" Offset="0x154B0"/>
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<Texture Name="gameplay_dangeon_keep_015CB0_Tex" Format="rgba16" Width="32" Height="32" Offset="0x15CB0"/>
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<Texture Name="gameplay_dangeon_keep_0164B0_Tex" Format="rgba16" Width="32" Height="32" Offset="0x164B0"/>
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@@ -4,7 +4,7 @@
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<Texture Name="gHilite1Tex" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gHilite2Tex" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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<Texture Name="gHylianShieldDesignTex" Format="rgba16" Width="32" Height="64" Offset="0x400"/>
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<Texture Name="gOcarinaofTimeDesignTex" Format="rgba16" Width="32" Height="16" Offset="0x1400"/>
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<Texture Name="gOcarinaOfTimeDesignTex" Format="rgba16" Width="32" Height="16" Offset="0x1400"/>
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<Texture Name="gBottleGlassTex" Format="rgba16" Width="16" Height="16" Offset="0x1800"/>
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<Texture Name="gDekuStickTex" Format="i8" Width="8" Height="8" Offset="0x1A00"/>
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<Texture Name="gLinkHairTex" Format="rgba16" Width="16" Height="16" Offset="0x1A40"/>
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@@ -4,7 +4,7 @@
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<Texture Name="gHilite1Tex" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gHilite2Tex" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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<Texture Name="gHylianShieldDesignTex" Format="rgba16" Width="32" Height="64" Offset="0x400"/>
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<Texture Name="gOcarinaofTimeDesignTex" Format="rgba16" Width="32" Height="16" Offset="0x1400"/>
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<Texture Name="gOcarinaOfTimeDesignTex" Format="rgba16" Width="32" Height="16" Offset="0x1400"/>
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<Texture Name="gBottleGlassTex" Format="rgba16" Width="16" Height="16" Offset="0x1800"/>
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<Texture Name="gDekuStickTex" Format="i8" Width="8" Height="8" Offset="0x1A00"/>
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<Texture Name="gLinkHairTex" Format="rgba16" Width="16" Height="16" Offset="0x1A40"/>
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@@ -526,7 +526,7 @@
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<!-- Eyes -->
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<Texture Name="gLinkAdultEyesOpenTex" Format="ci8" Width="64" Height="32" Offset="0x0000" TlutOffset="0x5C00"/>
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<Texture Name="gLinkAdultEyesHalfTex" Format="ci8" Width="64" Height="32" Offset="0x0800" TlutOffset="0x5C00"/>
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<Texture Name="gLinkAdultEyesClosedfTex" Format="ci8" Width="64" Height="32" Offset="0x1000" TlutOffset="0x5C00"/>
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<Texture Name="gLinkAdultEyesClosedTex" Format="ci8" Width="64" Height="32" Offset="0x1000" TlutOffset="0x5C00"/>
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<Texture Name="gLinkAdultEyesRightTex" Format="ci8" Width="64" Height="32" Offset="0x1800" TlutOffset="0x5C00"/>
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<Texture Name="gLinkAdultEyesLeftTex" Format="ci8" Width="64" Height="32" Offset="0x2000" TlutOffset="0x5C00"/>
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<Texture Name="gLinkAdultEyesWideTex" Format="ci8" Width="64" Height="32" Offset="0x2800" TlutOffset="0x5C00"/>
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@@ -436,7 +436,7 @@
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<!--Eyes-->
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<Texture Name="gLinkChildEyesOpenTex" Format="ci8" Width="64" Height="32" Offset="0x0000" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildEyesHalfTex" Format="ci8" Width="64" Height="32" Offset="0x0800" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildEyesClosedfTex" Format="ci8" Width="64" Height="32" Offset="0x1000" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildEyesClosedTex" Format="ci8" Width="64" Height="32" Offset="0x1000" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildEyesLeftTex" Format="ci8" Width="64" Height="32" Offset="0x1800" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildEyesRightTex" Format="ci8" Width="64" Height="32" Offset="0x2000" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildEyesWideTex" Format="ci8" Width="64" Height="32" Offset="0x2800" TlutOffset="0x5500"/>
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